Files
RobustToolbox/Robust.Client/Audio/AudioStream.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

22 lines
554 B
C#

using System;
using Robust.Client.Graphics;
namespace Robust.Client.Audio
{
public sealed class AudioStream
{
public TimeSpan Length { get; }
internal ClydeHandle? ClydeHandle { get; }
public string? Name { get; }
public int ChannelCount { get; }
internal AudioStream(ClydeHandle handle, TimeSpan length, int channelCount, string? name = null)
{
ClydeHandle = handle;
Length = length;
ChannelCount = channelCount;
Name = name;
}
}
}