mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
Robust.UnitTesting was both ALL tests for RT, and also API surface for content tests. Tests are now split into separate projects as appropriate, and the API side has also been split off.
82 lines
2.7 KiB
C#
82 lines
2.7 KiB
C#
using System.Threading.Tasks;
|
|
using NUnit.Framework;
|
|
using Robust.Shared;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Maths;
|
|
|
|
namespace Robust.UnitTesting.Shared.Map
|
|
{
|
|
[TestFixture]
|
|
internal sealed class GridContraction_Test : RobustIntegrationTest
|
|
{
|
|
[Test]
|
|
public async Task TestGridDeletes()
|
|
{
|
|
var server = StartServer();
|
|
await server.WaitIdleAsync();
|
|
|
|
var entManager = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var mapSystem = entManager.EntitySysManager.GetEntitySystem<SharedMapSystem>();
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
entManager.System<SharedMapSystem>().CreateMap(out var mapId);
|
|
var grid = mapManager.CreateGridEntity(mapId);
|
|
var gridEntity = grid.Owner;
|
|
|
|
for (var i = 0; i < 10; i++)
|
|
{
|
|
mapSystem.SetTile(grid, new Vector2i(i, 0), new Tile(1));
|
|
}
|
|
|
|
for (var i = 10; i >= 0; i--)
|
|
{
|
|
mapSystem.SetTile(grid, new Vector2i(i, 0), Tile.Empty);
|
|
}
|
|
|
|
Assert.That(entManager.Deleted(gridEntity));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task TestGridNoDeletes()
|
|
{
|
|
var options = new ServerIntegrationOptions()
|
|
{
|
|
CVarOverrides =
|
|
{
|
|
{
|
|
CVars.GameDeleteEmptyGrids.Name, "false"
|
|
}
|
|
}
|
|
};
|
|
var server = StartServer(options);
|
|
await server.WaitIdleAsync();
|
|
|
|
var entManager = server.ResolveDependency<IEntityManager>();
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var mapSystem = entManager.System<SharedMapSystem>();
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
entManager.System<SharedMapSystem>().CreateMap(out var mapId);
|
|
var grid = mapManager.CreateGridEntity(mapId);
|
|
|
|
for (var i = 0; i < 10; i++)
|
|
{
|
|
mapSystem.SetTile(grid, new Vector2i(i, 0), new Tile(1));
|
|
}
|
|
|
|
for (var i = 10; i >= 0; i--)
|
|
{
|
|
mapSystem.SetTile(grid, new Vector2i(i, 0), Tile.Empty);
|
|
}
|
|
|
|
Assert.That(!((!entManager.EntityExists(grid) ? EntityLifeStage.Deleted : entManager.GetComponent<MetaDataComponent>(grid).EntityLifeStage) >= EntityLifeStage.Deleted));
|
|
});
|
|
}
|
|
}
|
|
}
|