Files
RobustToolbox/Robust.Client/GameObjects/EntitySystems/AppearanceTestSystem.cs
T
2020-08-16 14:04:15 +02:00

16 lines
442 B
C#

using Robust.Shared.GameObjects.Systems;
namespace Robust.Client.GameObjects.EntitySystems
{
class AppearanceTestSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var appearanceTestComponent in EntityManager.ComponentManager.EntityQuery<AppearanceTestComponent>())
{
appearanceTestComponent.OnUpdate(frameTime);
}
}
}
}