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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
31 lines
630 B
C#
31 lines
630 B
C#
namespace Robust.Client.Graphics
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{
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/// <summary>
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/// Formats for the color component of a render target.
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/// </summary>
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public enum RenderTargetColorFormat : byte
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{
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/// <summary>
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/// 8 bits per channel linear RGBA.
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/// </summary>
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Rgba8,
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/// <summary>
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/// 8 bits per channel sRGB with linear alpha channel.
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/// </summary>
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Rgba8Srgb,
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R32F,
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RG32F,
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/// <summary>
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/// 16 bits per channel floating point linear RGBA.
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/// </summary>
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Rgba16F,
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R11FG11FB10F,
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R8,
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}
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}
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