Files
RobustToolbox/Robust.Client/Graphics/RenderTargetColorFormat.cs
Acruid 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

31 lines
630 B
C#

namespace Robust.Client.Graphics
{
/// <summary>
/// Formats for the color component of a render target.
/// </summary>
public enum RenderTargetColorFormat : byte
{
/// <summary>
/// 8 bits per channel linear RGBA.
/// </summary>
Rgba8,
/// <summary>
/// 8 bits per channel sRGB with linear alpha channel.
/// </summary>
Rgba8Srgb,
R32F,
RG32F,
/// <summary>
/// 16 bits per channel floating point linear RGBA.
/// </summary>
Rgba16F,
R11FG11FB10F,
R8,
}
}