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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-06 17:58:05 +02:00
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56c30edf04d8efccd21d17b4be033ef316c99b4e
RobustToolbox/Robust.Client/GameObjects
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eoineoineoinandGitHub 56c30edf04 Replace Matrix3 with System.Numerics.Matrix3x2 (#5078)
* Delete Matrix3. Replace with System.Numerics.Matrix3x2

* Feedback

* release notes
2024-06-02 14:08:47 +10:00
..
Components
Replace Matrix3 with System.Numerics.Matrix3x2 (#5078)
2024-06-02 14:08:47 +10:00
EntitySystems
Replace Matrix3 with System.Numerics.Matrix3x2 (#5078)
2024-06-02 14:08:47 +10:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ClientEntityManager.cs
Add RaiseSharedEvent (#4950)
2024-03-10 19:33:45 +01:00
ClientEntityManager.Network.cs
RT Patches for UI improvements (#4841)
2024-02-11 17:18:39 +01:00
ComponentStateApplyException.cs
Fix obsoletion warnings for BinaryFormatter stuff
2023-12-15 19:37:13 +01:00
EntityManagerExt.cs
Make RaisePredictiveEvent check IsPredictionEnabled (#3246)
2022-09-14 16:39:49 +10:00
IClientEntityManager.cs
Expose more state/tick logic to content (#3474)
2022-11-16 20:56:02 +01:00
IClientEntityManagerInternal.cs
Use gamestate fields to avoid heap allocs (#4452)
2023-09-29 15:03:50 +10:00
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