mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
68 lines
2.1 KiB
C#
68 lines
2.1 KiB
C#
/*
|
|
* Farseer Physics Engine:
|
|
* Copyright (c) 2012 Ian Qvist
|
|
*
|
|
* Original source Box2D:
|
|
* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Physics.Components;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Robust.Shared.Physics.Dynamics
|
|
{
|
|
public sealed class FixtureProxy
|
|
{
|
|
public EntityUid Entity;
|
|
public PhysicsComponent Body;
|
|
|
|
/// <summary>
|
|
/// Grid-based AABB of this proxy.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public Box2 AABB;
|
|
|
|
[ViewVariables]
|
|
public int ChildIndex;
|
|
|
|
public string FixtureId;
|
|
|
|
/// <summary>
|
|
/// Our parent fixture
|
|
/// </summary>
|
|
public Fixture Fixture;
|
|
|
|
/// <summary>
|
|
/// ID of this proxy in the broadphase dynamictree.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public DynamicTree.Proxy ProxyId = DynamicTree.Proxy.Free;
|
|
|
|
public FixtureProxy(EntityUid uid, PhysicsComponent body, Box2 aabb, string fixtureId, Fixture fixture, int childIndex)
|
|
{
|
|
Entity = uid;
|
|
Body = body;
|
|
AABB = aabb;
|
|
FixtureId = fixtureId;
|
|
Fixture = fixture;
|
|
ChildIndex = childIndex;
|
|
}
|
|
}
|
|
}
|