Files
RobustToolbox/Robust.UnitTesting/Shared/Audio/AudioGainVolume_Test.cs
metalgearsloth 517ae7f1bd Better audio logs for gain (#4789)
* Better audio logs for gain

Need to track down the -10 gain setter.

* Release checks
2023-12-31 13:34:43 +11:00

44 lines
1.1 KiB
C#

using NUnit.Framework;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Maths;
namespace Robust.UnitTesting.Shared.Audio;
[TestFixture]
public sealed class AudioGainVolume_Test
{
private static float[] _gainValues = new[]
{
1f,
0.5f,
0f,
};
private static float[] _volumeValues = new[]
{
-100f,
-3f,
0f,
1f,
100f,
};
[Test, TestCaseSource(nameof(_gainValues))]
public void GainCalculationTest(float value)
{
var volume = SharedAudioSystem.GainToVolume(value);
var gain = SharedAudioSystem.VolumeToGain(volume);
Assert.That(MathHelper.CloseTo(value, gain, 0.01f), $"Expected {value} and found {volume}");
}
[Test, TestCaseSource(nameof(_volumeValues))]
public void VolumeCalculationTest(float value)
{
var gain = SharedAudioSystem.VolumeToGain(value);
var volume = SharedAudioSystem.GainToVolume(gain);
Assert.That(MathHelper.CloseTo(value, volume, 0.01f), $"Expected {value} and found {volume}");
}
}