Files
RobustToolbox/Robust.Server/Physics/BroadPhaseSystem.cs
2022-09-14 17:23:35 +10:00

16 lines
363 B
C#

using Robust.Server.GameObjects;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Systems;
namespace Robust.Server.Physics
{
internal sealed class BroadPhaseSystem : SharedBroadphaseSystem
{
public override void Initialize()
{
base.Initialize();
UpdatesBefore.Add(typeof(PhysicsSystem));
}
}
}