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15 lines
300 B
C#
15 lines
300 B
C#
using Robust.Shared.GameObjects;
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namespace Robust.Shared.Containers
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{
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public readonly struct UpdateContainerOcclusionMessage
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{
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public EntityUid Entity { get; }
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public UpdateContainerOcclusionMessage(EntityUid entity)
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{
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Entity = entity;
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}
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}
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}
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