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There's enough various changes in here that this is worth committing already.
30 lines
669 B
C#
30 lines
669 B
C#
using System;
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using System.Runtime.Serialization;
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using JetBrains.Annotations;
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namespace Robust.Client.Graphics.Clyde
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{
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[Serializable]
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[PublicAPI]
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internal class ShaderCompilationException : Exception
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{
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public ShaderCompilationException()
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{
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}
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public ShaderCompilationException(string message) : base(message)
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{
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}
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public ShaderCompilationException(string message, Exception inner) : base(message, inner)
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{
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}
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protected ShaderCompilationException(
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SerializationInfo info,
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StreamingContext context) : base(info, context)
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{
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}
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}
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}
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