Files
RobustToolbox/Robust.Server/GameObjects/Components/Light/PointLightComponent.cs
T
metalgearslothandGitHub d5855fa805 Sync PointLight data between client and server. (#1995)
* Sync PointLight data

* ECS GetComponentState

* Nothing to see here
2021-09-06 17:31:06 +10:00

9 lines
226 B
C#

using Robust.Shared.GameObjects;
namespace Robust.Server.GameObjects
{
[RegisterComponent]
[ComponentReference(typeof(SharedPointLightComponent))]
public class PointLightComponent : SharedPointLightComponent {}
}