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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
14 lines
374 B
C#
14 lines
374 B
C#
namespace Robust.Client.Graphics
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{
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/// <summary>
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/// A render target that renders into a texture that can be re-used later.
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/// </summary>
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public interface IRenderTexture : IRenderTarget
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{
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/// <summary>
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/// A texture that contains the contents of the render target.
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/// </summary>
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Texture Texture { get; }
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}
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}
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