Files
RobustToolbox/Robust.Client/Graphics/IClydeAudioSource.cs
2023-07-08 14:08:26 +10:00

32 lines
861 B
C#

using System;
using System.Numerics;
using JetBrains.Annotations;
using Robust.Shared.Maths;
namespace Robust.Client.Graphics
{
public interface IClydeAudioSource : IDisposable
{
void StartPlaying();
void StopPlaying();
bool IsPlaying { get; }
bool IsLooping { get; set; }
bool IsGlobal { get; }
[MustUseReturnValue]
bool SetPosition(Vector2 position);
void SetPitch(float pitch);
void SetGlobal();
void SetVolume(float decibels);
void SetVolumeDirect(float gain);
void SetMaxDistance(float maxDistance);
void SetRolloffFactor(float rolloffFactor);
void SetReferenceDistance(float refDistance);
void SetOcclusion(float blocks);
void SetPlaybackPosition(float seconds);
void SetVelocity(Vector2 velocity);
}
}