Files
RobustToolbox/Robust.Shared/Network/Messages/MsgConCmdAck.cs
2023-11-28 19:10:30 +11:00

37 lines
1.1 KiB
C#

using System.IO;
using Lidgren.Network;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
#nullable disable
namespace Robust.Shared.Network.Messages
{
public sealed class MsgConCmdAck : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.String;
public FormattedMessage Text { get; set; }
public bool Error { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
int length = buffer.ReadVariableInt32();
using var stream = RobustMemoryManager.GetMemoryStream(length);
buffer.ReadAlignedMemory(stream, length);
Text = serializer.Deserialize<FormattedMessage>(stream);
}
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
var stream = new MemoryStream();
serializer.Serialize(stream, Text);
buffer.WriteVariableInt32((int)stream.Length);
buffer.Write(stream.AsSpan());
}
}
}