mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-14 19:29:36 +01:00
323 lines
13 KiB
C#
323 lines
13 KiB
C#
using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Timing;
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namespace Robust.Shared.GameObjects
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{
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public abstract partial class SharedTransformSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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[Dependency] private readonly INetManager _netMan = default!;
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private EntityQuery<MapGridComponent> _gridQuery;
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private EntityQuery<MetaDataComponent> _metaQuery;
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private EntityQuery<TransformComponent> _xformQuery;
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private readonly Queue<MoveEvent> _gridMoves = new();
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private readonly Queue<MoveEvent> _otherMoves = new();
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public override void Initialize()
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{
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base.Initialize();
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UpdatesOutsidePrediction = true;
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_gridQuery = GetEntityQuery<MapGridComponent>();
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_metaQuery = GetEntityQuery<MetaDataComponent>();
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_xformQuery = GetEntityQuery<TransformComponent>();
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SubscribeLocalEvent<TileChangedEvent>(MapManagerOnTileChanged);
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SubscribeLocalEvent<TransformComponent, ComponentInit>(OnCompInit);
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SubscribeLocalEvent<TransformComponent, ComponentStartup>(OnCompStartup);
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SubscribeLocalEvent<TransformComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<TransformComponent, ComponentHandleState>(OnHandleState);
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SubscribeLocalEvent<TransformComponent, GridAddEvent>(OnGridAdd);
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SubscribeLocalEvent<EntParentChangedMessage>(OnParentChange);
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}
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private void OnParentChange(ref EntParentChangedMessage ev)
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{
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// TODO: when PVS errors on live servers get fixed, wrap this whole subscription in an #if DEBUG block to speed up parent changes & entity deletion.
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if (ev.Transform.ParentUid == EntityUid.Invalid)
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return;
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if (LifeStage(ev.Entity) >= EntityLifeStage.Terminating)
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Log.Error($"Entity {ToPrettyString(ev.Entity)} is getting attached to a new parent while terminating. New parent: {ToPrettyString(ev.Transform.ParentUid)}. Trace: {Environment.StackTrace}");
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if (LifeStage(ev.Transform.ParentUid) >= EntityLifeStage.Terminating)
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Log.Error($"Entity {ToPrettyString(ev.Entity)} is attaching itself to a terminating entity {ToPrettyString(ev.Transform.ParentUid)}. Trace: {Environment.StackTrace}");
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}
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private void MapManagerOnTileChanged(ref TileChangedEvent e)
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{
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if(e.NewTile.Tile != Tile.Empty)
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return;
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// TODO optimize this for when multiple tiles get empties simultaneously (e.g., explosions).
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DeparentAllEntsOnTile(e.NewTile.GridUid, e.NewTile.GridIndices);
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}
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/// <summary>
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/// De-parents and unanchors all entities on a grid-tile.
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/// </summary>
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/// <remarks>
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/// Used when a tile on a grid is removed (becomes space). Only de-parents entities if they are actually
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/// parented to that grid. No more disemboweling mobs.
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/// </remarks>
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private void DeparentAllEntsOnTile(EntityUid gridId, Vector2i tileIndices)
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{
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if (!TryComp(gridId, out BroadphaseComponent? lookup) || !_mapManager.TryGetGrid(gridId, out var grid))
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return;
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if (!_xformQuery.TryGetComponent(gridId, out var gridXform))
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return;
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if (!_xformQuery.TryGetComponent(gridXform.MapUid, out var mapTransform))
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return;
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var aabb = _lookup.GetLocalBounds(tileIndices, grid.TileSize);
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foreach (var entity in _lookup.GetEntitiesIntersecting(lookup, aabb, LookupFlags.Uncontained | LookupFlags.Approximate))
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{
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if (!_xformQuery.TryGetComponent(entity, out var xform) || xform.ParentUid != gridId)
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continue;
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if (!aabb.Contains(xform.LocalPosition))
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continue;
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// If a tile is being removed due to an explosion or somesuch, some entities are likely being deleted.
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// Avoid unnecessary entity updates.
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if (EntityManager.IsQueuedForDeletion(entity))
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DetachParentToNull(entity, xform, gridXform);
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else
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SetParent(entity, xform, gridXform.MapUid.Value, mapTransform);
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}
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}
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public void DeferMoveEvent(ref MoveEvent moveEvent)
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{
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if (EntityManager.HasComponent<MapGridComponent>(moveEvent.Sender))
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_gridMoves.Enqueue(moveEvent);
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else
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_otherMoves.Enqueue(moveEvent);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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// Process grid moves first.
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Process(_gridMoves);
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Process(_otherMoves);
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void Process(Queue<MoveEvent> queue)
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{
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while (queue.TryDequeue(out var ev))
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{
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if (EntityManager.Deleted(ev.Sender))
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{
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continue;
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}
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// Hopefully we can remove this when PVS gets updated to not use NaNs
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if (!ev.NewPosition.IsValid(EntityManager))
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{
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continue;
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}
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RaiseLocalEvent(ev.Sender, ref ev, true);
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}
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}
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}
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public EntityCoordinates GetMoverCoordinates(EntityUid uid)
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{
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return GetMoverCoordinates(uid, _xformQuery.GetComponent(uid));
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}
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public EntityCoordinates GetMoverCoordinates(EntityUid uid, TransformComponent xform)
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{
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// Nullspace (or map)
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if (!xform.ParentUid.IsValid())
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return xform.Coordinates;
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// GriddUid is only set after init.
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if (!xform._gridInitialized)
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InitializeGridUid(uid, xform);
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// Is the entity directly parented to the grid?
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if (xform.GridUid == xform.ParentUid)
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return xform.Coordinates;
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DebugTools.Assert(!_mapManager.IsGrid(uid) && !_mapManager.IsMap(uid));
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// Not parented to grid so convert their pos back to the grid.
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var worldPos = GetWorldPosition(xform, _xformQuery);
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return xform.GridUid == null
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? new EntityCoordinates(xform.MapUid ?? xform.ParentUid, worldPos)
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: new EntityCoordinates(xform.GridUid.Value, _xformQuery.GetComponent(xform.GridUid.Value).InvLocalMatrix.Transform(worldPos));
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}
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public EntityCoordinates GetMoverCoordinates(EntityCoordinates coordinates, EntityQuery<TransformComponent> xformQuery)
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{
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return GetMoverCoordinates(coordinates);
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}
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/// <summary>
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/// Variant of <see cref="GetMoverCoordinates"/> that uses a entity coordinates, rather than an entity's transform.
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/// </summary>
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public EntityCoordinates GetMoverCoordinates(EntityCoordinates coordinates)
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{
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var parentUid = coordinates.EntityId;
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// Nullspace coordinates?
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if (!parentUid.IsValid())
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return coordinates;
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var parentXform = _xformQuery.GetComponent(parentUid);
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// GriddUid is only set after init.
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if (!parentXform._gridInitialized)
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InitializeGridUid(parentUid, parentXform);
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// Is the entity directly parented to the grid?
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if (parentXform.GridUid == parentUid)
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return coordinates;
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// Is the entity directly parented to the map?
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var mapId = parentXform.MapUid;
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if (mapId == parentUid)
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return coordinates;
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DebugTools.Assert(!_mapManager.IsGrid(parentUid) && !_mapManager.IsMap(parentUid));
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// Not parented to grid so convert their pos back to the grid.
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var worldPos = GetWorldMatrix(parentXform, _xformQuery).Transform(coordinates.Position);
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return parentXform.GridUid == null
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? new EntityCoordinates(mapId ?? parentUid, worldPos)
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: new EntityCoordinates(parentXform.GridUid.Value, _xformQuery.GetComponent(parentXform.GridUid.Value).InvLocalMatrix.Transform(worldPos));
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}
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/// <summary>
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/// Variant of <see cref="GetMoverCoordinates()"/> that also returns the entity's world rotation
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/// </summary>
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public (EntityCoordinates Coords, Angle worldRot) GetMoverCoordinateRotation(EntityUid uid, TransformComponent xform)
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{
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// Nullspace (or map)
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if (!xform.ParentUid.IsValid())
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return (xform.Coordinates, xform.LocalRotation);
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// GriddUid is only set after init.
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if (!xform._gridInitialized)
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InitializeGridUid(uid, xform);
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// Is the entity directly parented to the grid?
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if (xform.GridUid == xform.ParentUid)
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return (xform.Coordinates, GetWorldRotation(xform, _xformQuery));
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DebugTools.Assert(!_mapManager.IsGrid(uid) && !_mapManager.IsMap(uid));
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var (pos, worldRot) = GetWorldPositionRotation(xform, _xformQuery);
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var coords = xform.GridUid == null
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? new EntityCoordinates(xform.MapUid ?? xform.ParentUid, pos)
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: new EntityCoordinates(xform.GridUid.Value, _xformQuery.GetComponent(xform.GridUid.Value).InvLocalMatrix.Transform(pos));
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return (coords, worldRot);
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}
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/// <summary>
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/// Helper method that returns the grid or map tile an entity is on.
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/// </summary>
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public Vector2i GetGridOrMapTilePosition(EntityUid uid, TransformComponent? xform = null)
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{
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if(!Resolve(uid, ref xform, false))
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return Vector2i.Zero;
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// Fast path, we're not on a grid.
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if (xform.GridUid == null)
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return GetWorldPosition(xform).Floored();
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// We're on a grid, need to convert the coordinates to grid tiles.
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return _map.CoordinatesToTile(xform.GridUid.Value, Comp<MapGridComponent>(xform.GridUid.Value), xform.Coordinates);
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}
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}
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[ByRefEvent]
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public readonly struct TransformStartupEvent
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{
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public readonly TransformComponent Component;
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public TransformStartupEvent(TransformComponent component)
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{
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Component = component;
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}
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}
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/// <summary>
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/// Serialized state of a TransformComponent.
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/// </summary>
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[Serializable, NetSerializable]
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internal sealed class TransformComponentState : ComponentState
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{
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/// <summary>
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/// Current parent entity of this entity.
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/// </summary>
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public readonly NetEntity ParentID;
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/// <summary>
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/// Current position offset of the entity.
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/// </summary>
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public readonly Vector2 LocalPosition;
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/// <summary>
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/// Current rotation offset of the entity.
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/// </summary>
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public readonly Angle Rotation;
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/// <summary>
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/// Is the transform able to be locally rotated?
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/// </summary>
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public readonly bool NoLocalRotation;
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/// <summary>
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/// True if the transform is anchored to a tile.
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/// </summary>
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public readonly bool Anchored;
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/// <summary>
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/// Constructs a new state snapshot of a TransformComponent.
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/// </summary>
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/// <param name="localPosition">Current position offset of this entity.</param>
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/// <param name="rotation">Current direction offset of this entity.</param>
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/// <param name="parentId">Current parent transform of this entity.</param>
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/// <param name="noLocalRotation"></param>
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public TransformComponentState(Vector2 localPosition, Angle rotation, NetEntity parentId, bool noLocalRotation, bool anchored)
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{
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LocalPosition = localPosition;
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Rotation = rotation;
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ParentID = parentId;
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NoLocalRotation = noLocalRotation;
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Anchored = anchored;
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}
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}
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}
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