Files
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.Validation.cs
2023-09-11 09:42:55 +10:00

74 lines
3.6 KiB
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Utility;
using System;
namespace Robust.Shared.Containers;
// This partial class just exists for debug asserts and bug fixing
public abstract partial class SharedContainerSystem : EntitySystem
{
private void OnStartupValidation(EntityUid uid, ContainerManagerComponent component, ComponentStartup args)
{
foreach (var cont in component.Containers.Values)
{
foreach (var ent in cont.ContainedEntities)
{
if (!MetaQuery.TryGetComponent(ent, out var meta))
{
ValidateMissingEntity(uid, cont, ent);
continue;
}
var xform = TransformQuery.GetComponent(ent);
PhysicsQuery.TryGetComponent(ent, out var physics);
DebugTools.Assert(xform.ParentUid == uid,
$"Entity not parented to its container. Entity: {ToPrettyString(ent)}, parent: {ToPrettyString(uid)}");
DebugTools.Assert(!xform.Anchored,
$"Contained entity is anchored, Entity: {ToPrettyString(ent)}, parent: {ToPrettyString(uid)}");
//DebugTools.Assert(physics == null || (!physics.Awake && !physics.CanCollide),
// $"Contained entity is can collide, Entity: {ToPrettyString(ent)}, parent: {ToPrettyString(uid)}");
//DebugTools.Assert(xform.Broadphase == null,
// $"Contained entity is has non-null broadphase, Entity: {ToPrettyString(ent)}, parent: {ToPrettyString(uid)}");
//DebugTools.Assert((meta.Flags & MetaDataFlags.InContainer) != 0,
// $"Contained entity is is missing container flag? Entity: {ToPrettyString(ent)}, parent: {ToPrettyString(uid)}");
// TODO remove all the following and just have the above assert all wrapped in an #if DEBUG this is just here cause I
// CBF updating all maps. meta-data flags now get saved, eventually we should be able to just initialize
// entities in containers without having to "re-insert" them.
meta.Flags |= MetaDataFlags.InContainer;
_lookup.RemoveFromEntityTree(ent, xform);
cont.RecursivelyUpdatePhysics(ent, xform, physics, _physics, PhysicsQuery, TransformQuery);
// assert children have correct properties
ValidateChildren(xform, TransformQuery, PhysicsQuery);
}
}
}
protected abstract void ValidateMissingEntity(EntityUid uid, BaseContainer cont, EntityUid missing);
private void ValidateChildren(TransformComponent xform, EntityQuery<TransformComponent> xformQuery, EntityQuery<PhysicsComponent> physicsQuery)
{
var enumerator = xform.ChildEnumerator;
while (enumerator.MoveNext(out var child))
{
if (!xformQuery.TryGetComponent(child, out var childXform))
continue;
DebugTools.Assert(!xform.Anchored,
$"Child of contained entity is anchored, Entity: {ToPrettyString(child.Value)}");
DebugTools.Assert(!physicsQuery.TryGetComponent(child, out var physics) || (!physics.Awake && !physics.CanCollide),
$"Child of contained entity is can collide, Entity: {ToPrettyString(child.Value)}");
DebugTools.Assert(xform.Broadphase == null,
$"Child of contained entity is has non-null broadphase, Entity: {ToPrettyString(child.Value)}");
ValidateChildren(childXform, xformQuery, physicsQuery);
}
}
}