Files
RobustToolbox/Robust.Shared/Console/IConsoleCommand.cs
Acruid 3eb6e067f9 Console Unify (#1513)
* Renamed shared ICommand to IConsoleCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

# Conflicts:
#	Robust.Client/Console/Commands/Debug.cs

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Pulled up ConsoleHost and Console shell into a shared context.

* Pulled up half the functions of ConsoleHost into a shared context.

* Repair rebase damage.

* Make LoadConsoleCommands function not remove any previously registered commands.
2021-02-01 16:40:26 -08:00

42 lines
1.3 KiB
C#

namespace Robust.Shared.Console
{
/// <summary>
/// Basic interface to handle console commands. Any class implementing this will be
/// registered with the console system through reflection.
/// </summary>
public interface IConsoleCommand
{
/// <summary>
/// Name of the command.
/// </summary>
/// <value>
/// A string as identifier for this command.
/// </value>
string Command { get; }
/// <summary>
/// Short description of the command.
/// </summary>
/// <value>
/// String printed as short summary in the "help" command.
/// </value>
string Description { get; }
/// <summary>
/// Extended description for the command.
/// </summary>
/// <value>
/// String printed as summary when "help Command" is used.
/// </value>
string Help { get; }
/// <summary>
/// Executes the client command.
/// </summary>
/// <param name="shell">The console that executed this command.</param>
/// <param name="argStr">Unparsed text of the complete command with arguments.</param>
/// <param name="args">An array of all the parsed arguments.</param>
void Execute(IConsoleShell shell, string argStr, string[] args);
}
}