Files
RobustToolbox/Robust.UnitTesting/Shared/EngineIntegrationTest_Test.cs
2025-04-20 17:53:55 +10:00

100 lines
3.5 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Server.Player;
using Robust.Shared.Enums;
using Robust.Shared.IoC;
using Robust.Shared.Network;
namespace Robust.UnitTesting.Shared
{
[TestFixture]
public sealed class EngineIntegrationTest_Test : RobustIntegrationTest
{
[Test]
public void ServerStartsCorrectlyTest()
{
ServerIntegrationInstance? server = null;
Assert.DoesNotThrow(() => server = StartServer());
Assert.That(server, Is.Not.Null);
}
[Test]
public void ClientStartsCorrectlyTest()
{
ClientIntegrationInstance? client = null;
Assert.DoesNotThrow(() => client = StartClient());
Assert.That(client, Is.Not.Null);
}
[Test]
public async Task ConsoleErrorsFailTest()
{
var server = StartServer();
var client = StartClient();
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
// test missing commands
await client.WaitPost(() => Assert.Throws<AssertionException>(() => client.ConsoleHost.ExecuteCommand("aaaaaaaa")));
// test invalid commands / missing arguments
await client.WaitPost(() => Assert.Throws<AssertionException>(() => client.ConsoleHost.ExecuteCommand("cvar")));
// and repeat for the server
await server.WaitPost(() => Assert.Throws<AssertionException>(() => server.ConsoleHost.ExecuteCommand("aaaaaaaa")));
await server.WaitPost(() => Assert.Throws<AssertionException>(() => server.ConsoleHost.ExecuteCommand("cvar")));
}
[Test]
public async Task ServerClientPairConnectCorrectlyTest()
{
var server = StartServer();
var client = StartClient();
Assert.That(server, Is.Not.Null);
Assert.That(client, Is.Not.Null);
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
// Connect client to the server...
var netMan = client.ResolveDependency<IClientNetManager>();
Assert.DoesNotThrow(() => client.SetConnectTarget(server));
client.Post(() => netMan.ClientConnect(null!, 0, null!));
// Run 10 synced ticks...
for (int i = 0; i < 10; i++)
{
await server.WaitRunTicks(1);
await client.WaitRunTicks(1);
}
await server.WaitAssertion(() =>
{
var playerManager = IoCManager.Resolve<IPlayerManager>();
// There must be a player connected.
Assert.That(playerManager.PlayerCount, Is.EqualTo(1));
// Get the only player...
var player = playerManager.Sessions.Single();
Assert.That(player.Status, Is.EqualTo(SessionStatus.Connected));
Assert.That(player.Channel.IsConnected, Is.True);
});
await client.WaitAssertion(() =>
{
var netManager = IoCManager.Resolve<IClientNetManager>();
Assert.That(netManager.IsConnected, Is.True);
Assert.That(netManager.ServerChannel, Is.Not.Null);
Assert.That(netManager.ServerChannel!.IsConnected, Is.True);
});
await client.WaitPost(() => netMan.ClientDisconnect(""));
await server.WaitRunTicks(5);
await client.WaitRunTicks(5);
}
}
}