Files
RobustToolbox/SS14.UnitTesting/packages.config
Acruid 3a5ea35c0b Raycasting + Turret AI (#532)
* Ray -> Box intersection works.

* Turret AI finished.

* Turret Works :D

* Light masks can now be rotated.

* Shoddy angle MoveTowards works.

* Shoddy Vector2 MoveTowards works.

* And pretty broken Quaternion version..

* Slept on it, rotation works good enough now.

* Fixed nuget dependencies.

* Moved AimShootLifeProcessor.cs to content.
2018-03-09 21:48:34 +01:00

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Castle.Core" version="4.2.1" targetFramework="net451" />
<package id="Moq" version="4.8.2" targetFramework="net451" />
<package id="NUnit" version="3.7.1" targetFramework="net451" />
<package id="NUnit.ConsoleRunner" version="3.7.0" targetFramework="net451" />
<package id="NUnit3TestAdapter" version="3.8.0" targetFramework="net451" />
<package id="System.Threading.Tasks.Extensions" version="4.3.0" targetFramework="net451" />
<package id="System.ValueTuple" version="4.4.0" targetFramework="net451" />
<package id="YamlDotNet" version="4.3.0" targetFramework="net451" />
</packages>