Files
RobustToolbox/Robust.Client/GameObjects/EntityManagerExt.cs

14 lines
355 B
C#

using Robust.Shared.GameObjects;
namespace Robust.Client.GameObjects
{
public static class EntityManagerExt
{
public static void RaisePredictiveEvent<T>(this IEntityManager entityManager, T msg)
where T : EntityEventArgs
{
((IClientEntityManager)entityManager).RaisePredictiveEvent(msg);
}
}
}