mirror of
https://github.com/space-wizards/RobustToolbox.git
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470 lines
23 KiB
XML
470 lines
23 KiB
XML
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<Compile Include="Player\PostProcessing\DeathPostProcessingEffect.cs" />
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<Compile Include="Player\PostProcessing\PostProcessingEffect.cs" />
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<Compile Include="ResourceManagment\ResourceManagerZip.cs" />
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<Compile Include="Serialization\SS14Serializer.cs" />
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<Compile Include="State\State.cs" />
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<Compile Include="State\StateManager.cs" />
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<Compile Include="State\States\GameScreen.cs" />
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<Compile Include="State\States\LobbyMenu.cs" />
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<Compile Include="State\States\LobbyScreen.cs" />
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<Compile Include="State\States\MainMenu.cs" />
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<Compile Include="State\States\OptionsMenu.cs" />
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<Compile Include="UserInterface\DragDropInfo.cs" />
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<Compile Include="UserInterface\UserInterfaceManager.cs" />
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<Compile Include="UserInterface\Components\ArmorInfoLabel.cs" />
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<Compile Include="UserInterface\Components\BlueprintButton.cs" />
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<Compile Include="UserInterface\Components\Button.cs" />
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<Compile Include="UserInterface\Components\Chatbox.cs" />
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<Compile Include="UserInterface\Components\Checkbox.cs" />
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<Compile Include="UserInterface\Components\ContextMenu.cs" />
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<Compile Include="UserInterface\Components\DebugConsole.cs" />
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<Compile Include="UserInterface\Components\DisconnectedScreenBlocker.cs" />
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<Compile Include="UserInterface\Components\EntitySpawnPanel.cs" />
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<Compile Include="UserInterface\Components\EntitySpawnSelectButton.cs" />
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<Compile Include="UserInterface\Components\ExamineWindow.cs" />
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<Compile Include="UserInterface\Components\FloatingDeco.cs" />
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<Compile Include="UserInterface\Components\GuiComponent.cs" />
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<Compile Include="UserInterface\Components\HandsGui.cs" />
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<Compile Include="UserInterface\Components\HealthPanel.cs" />
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<Compile Include="UserInterface\Components\ImageButton.cs" />
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<Compile Include="UserInterface\Components\Label.cs" />
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<Compile Include="UserInterface\Components\Listbox.cs" />
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<Compile Include="UserInterface\Components\MenuWindow.cs" />
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<Compile Include="UserInterface\Components\ProgressBar.cs" />
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<Compile Include="UserInterface\Components\PropEditWindow.cs" />
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<Compile Include="UserInterface\Components\SVarEditWindow.cs" />
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<Compile Include="UserInterface\Components\ScrollableContainer.cs" />
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<Compile Include="UserInterface\Components\Scrollbar.cs" />
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<Compile Include="UserInterface\Components\Showcase.cs" />
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<Compile Include="UserInterface\Components\SimpleImage.cs" />
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<Compile Include="UserInterface\Components\TemplateGuiComponent.cs" />
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<Compile Include="UserInterface\Components\Textbox.cs" />
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<Compile Include="UserInterface\Components\TileSpawnPanel.cs" />
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<Compile Include="UserInterface\Components\TimerBar.cs" />
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<Compile Include="UserInterface\Components\Window.cs" />
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<Compile Include="UserInterface\Inventory\EquipmentSlotUi.cs" />
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<Compile Include="UserInterface\Inventory\HumanComboGUI.cs" />
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<Compile Include="UserInterface\Inventory\InventorySlotUi.cs" />
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<Compile Include="UserInterface\Inventory\InventoryViewer.cs" />
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<Compile Include="UserInterface\LobbyState\LobbyShowcase.cs" />
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<Compile Include="UserInterface\LobbyState\PlayerLstTab.cs" />
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<Compile Include="UserInterface\LobbyState\TabContainer.cs" />
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<Compile Include="UserInterface\LobbyState\TabbedMenu.cs" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
|
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
|
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</BootstrapperPackage>
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</ItemGroup>
|
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
|
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<PreBuildEvent>
|
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</PreBuildEvent>
|
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<PostBuildEvent>
|
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</PostBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<DefineConstants Condition="Exists('Microsoft.VisualStudio.DebuggerVisualizers.dll') ">$(DefineConstants);VS_DEBUGGERVISUALIZERS_EXISTS</DefineConstants>
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</PropertyGroup>
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</Project>
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