Files
RobustToolbox/Robust.Shared/GameObjects/Components/Collidable/PhysicsInitializedEvent.cs
T

14 lines
257 B
C#

namespace Robust.Shared.GameObjects
{
[ByRefEvent]
public readonly struct PhysicsInitializedEvent
{
public readonly EntityUid Uid;
public PhysicsInitializedEvent(EntityUid uid)
{
Uid = uid;
}
}
}