Files
RobustToolbox/Robust.Shared/GameObjects/Components/Collidable/CollisionChangeMessage.cs
T

18 lines
449 B
C#

namespace Robust.Shared.GameObjects
{
public sealed class CollisionChangeMessage : EntityEventArgs
{
public PhysicsComponent Body { get; }
public EntityUid Owner { get; }
public bool CanCollide { get; }
public CollisionChangeMessage(PhysicsComponent body, EntityUid owner, bool canCollide)
{
Body = body;
Owner = owner;
CanCollide = canCollide;
}
}
}