Files
RobustToolbox/Robust.Shared/GameObjects/EntitySystemMessages/EntMapIdChangedMessage.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

17 lines
359 B
C#

using Robust.Shared.Map;
namespace Robust.Shared.GameObjects
{
public readonly struct EntMapIdChangedMessage
{
public EntMapIdChangedMessage(IEntity entity, MapId oldMapId)
{
Entity = entity;
OldMapId = oldMapId;
}
public IEntity Entity { get; }
public MapId OldMapId { get; }
}
}