mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-15 14:52:35 +02:00
* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
17 lines
359 B
C#
17 lines
359 B
C#
using Robust.Shared.Map;
|
|
|
|
namespace Robust.Shared.GameObjects
|
|
{
|
|
public readonly struct EntMapIdChangedMessage
|
|
{
|
|
public EntMapIdChangedMessage(IEntity entity, MapId oldMapId)
|
|
{
|
|
Entity = entity;
|
|
OldMapId = oldMapId;
|
|
}
|
|
|
|
public IEntity Entity { get; }
|
|
public MapId OldMapId { get; }
|
|
}
|
|
}
|