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12 lines
271 B
C#
12 lines
271 B
C#
using Robust.Shared.GameObjects;
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namespace Robust.Client.Physics;
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/// <summary>
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/// Simple component used to tag entities that have physics prediction enabled.
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/// </summary>
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[RegisterComponent]
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public sealed partial class PredictedPhysicsComponent : Component
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{
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}
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