Files
RobustToolbox/Robust.Client/Physics/PredictedPhysicsComponent.cs

12 lines
271 B
C#

using Robust.Shared.GameObjects;
namespace Robust.Client.Physics;
/// <summary>
/// Simple component used to tag entities that have physics prediction enabled.
/// </summary>
[RegisterComponent]
public sealed partial class PredictedPhysicsComponent : Component
{
}