Files
RobustToolbox/Robust.Client/GameObjects/Components/Containers/ContainerManagerComponent.ClientContainer.cs

77 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.ViewVariables;
namespace Robust.Client.GameObjects.Components.Containers
{
public sealed partial class ContainerManagerComponent
{
[DebuggerDisplay("ClientContainer {Owner.Uid}/{ID}")]
private sealed class ClientContainer : IContainer
{
public List<IEntity> Entities { get; } = new List<IEntity>();
public ClientContainer(string id, ContainerManagerComponent manager)
{
ID = id;
Manager = manager;
}
[ViewVariables] public IContainerManager Manager { get; }
[ViewVariables] public string ID { get; }
[ViewVariables] public IEntity Owner => Manager.Owner;
[ViewVariables] public bool Deleted { get; private set; }
[ViewVariables] public IReadOnlyCollection<IEntity> ContainedEntities => Entities;
public bool CanInsert(IEntity toinsert)
{
return false;
}
public bool Insert(IEntity toinsert)
{
return false;
}
public bool CanRemove(IEntity toremove)
{
return false;
}
public bool Remove(IEntity toremove)
{
return false;
}
public void ForceRemove(IEntity toRemove)
{
throw new NotSupportedException("Cannot directly modify containers on the client");
}
public bool Contains(IEntity contained)
{
return Entities.Contains(contained);
}
public void DoInsert(IEntity entity)
{
Entities.Add(entity);
}
public void DoRemove(IEntity entity)
{
Entities.Remove(entity);
}
public void Shutdown()
{
Deleted = true;
}
}
}
}