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2abf33c9bef0869112e466645b35ca129a2a614d
RobustToolbox/Robust.Client/GameObjects
History
metalgearsloth 2abf33c9be Queue LightTree update on light states (#4385)
Might fix some more issues.
2023-09-15 06:03:25 +12:00
..
Components
Refactor UI a bit more to shared (#4343)
2023-09-11 20:21:23 +10:00
EntitySystems
Queue LightTree update on light states (#4385)
2023-09-15 06:03:25 +12:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ClientEntityManager.cs
Make QueueDel work with nullable entity uids (#4381)
2023-09-13 12:58:03 +10:00
ClientEntityManager.Network.cs
Network entity ids (#4252)
2023-09-11 09:42:55 +10:00
ComponentStateApplyException.cs
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (#2469)
2022-02-05 19:31:58 +01:00
EntityManagerExt.cs
Make RaisePredictiveEvent check IsPredictionEnabled (#3246)
2022-09-14 16:39:49 +10:00
IClientEntityManager.cs
Expose more state/tick logic to content (#3474)
2022-11-16 20:56:02 +01:00
IClientEntityManagerInternal.cs
Network entity ids (#4252)
2023-09-11 09:42:55 +10:00
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