Files
RobustToolbox/Robust.Client/ResourceManagement/TextureLoadedEventArgs.cs

20 lines
488 B
C#

using Robust.Shared.Utility;
using SixLabors.ImageSharp;
namespace Robust.Client.ResourceManagement
{
public readonly struct TextureLoadedEventArgs
{
internal TextureLoadedEventArgs(ResPath path, Image image, TextureResource resource)
{
Path = path;
Image = image;
Resource = resource;
}
public ResPath Path { get; }
public Image Image { get; }
public TextureResource Resource { get; }
}
}