Files
RobustToolbox/Robust.Client/Audio/AudioOverlay.cs
metalgearsloth 2733435218 Audio rework unrevert + audio packaging (#4555)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:26 +11:00

90 lines
3.2 KiB
C#

using System.Numerics;
using System.Text;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Client.ResourceManagement;
using Robust.Shared.Audio;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using AudioComponent = Robust.Shared.Audio.Components.AudioComponent;
namespace Robust.Client.Audio;
/// <summary>
/// Debug overlay for audio.
/// </summary>
public sealed class AudioOverlay : Overlay
{
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
private IEntityManager _entManager;
private IPlayerManager _playerManager;
private AudioSystem _audio;
private SharedTransformSystem _transform;
private Font _font;
public AudioOverlay(IEntityManager entManager, IPlayerManager playerManager, IResourceCache cache, AudioSystem audio, SharedTransformSystem transform)
{
_entManager = entManager;
_playerManager = playerManager;
_audio = audio;
_transform = transform;
_font = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
}
protected internal override void Draw(in OverlayDrawArgs args)
{
var localPlayer = _playerManager.LocalPlayer?.ControlledEntity;
if (args.ViewportControl == null || localPlayer == null)
return;
var screenHandle = args.ScreenHandle;
var output = new StringBuilder();
var listenerPos = _entManager.GetComponent<TransformComponent>(localPlayer.Value).MapPosition;
if (listenerPos.MapId != args.MapId)
return;
var query = _entManager.AllEntityQueryEnumerator<AudioComponent>();
while (query.MoveNext(out var uid, out var comp))
{
var mapId = MapId.Nullspace;
var audioPos = Vector2.Zero;
if (_entManager.TryGetComponent<TransformComponent>(uid, out var xform))
{
mapId = xform.MapID;
audioPos = _transform.GetWorldPosition(uid);
}
if (mapId != args.MapId)
continue;
var screenPos = args.ViewportControl.WorldToScreen(audioPos);
var distance = audioPos - listenerPos.Position;
var posOcclusion = _audio.GetOcclusion(uid, listenerPos, distance, distance.Length());
output.Clear();
output.AppendLine("Audio Source");
output.AppendLine("Runtime:");
output.AppendLine($"- Occlusion: {posOcclusion:0.0000}");
output.AppendLine("Params:");
output.AppendLine($"- Volume: {comp.Volume:0.0000}");
output.AppendLine($"- Reference distance: {comp.ReferenceDistance}");
output.AppendLine($"- Max distance: {comp.MaxDistance}");
var outputText = output.ToString().Trim();
var dimensions = screenHandle.GetDimensions(_font, outputText, 1f);
var buffer = new Vector2(3f, 3f);
screenHandle.DrawRect(new UIBox2(screenPos - buffer, screenPos + dimensions + buffer), new Color(39, 39, 48));
screenHandle.DrawString(_font, screenPos, outputText);
}
}
}