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space-wizards/RobustToolbox
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24b0165ec9270132519369184265e003a77854ac
RobustToolbox/Robust.Client/GameObjects
History
metalgearsloth 24b0165ec9 Revert Arch (#4613)
2023-11-27 21:41:01 +11:00
..
Components
Revert audio rework (#4554)
2023-11-07 09:34:09 +11:00
EntitySystems
Revert Arch (#4613)
2023-11-27 21:41:01 +11:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ClientEntityManager.cs
Revert Arch (#4613)
2023-11-27 21:41:01 +11:00
ClientEntityManager.Network.cs
Store metadata component in NetEntity lookup dictionary (#4400)
2023-09-15 02:01:44 -07:00
ComponentStateApplyException.cs
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (#2469)
2022-02-05 19:31:58 +01:00
EntityManagerExt.cs
Make RaisePredictiveEvent check IsPredictionEnabled (#3246)
2022-09-14 16:39:49 +10:00
IClientEntityManager.cs
Expose more state/tick logic to content (#3474)
2022-11-16 20:56:02 +01:00
IClientEntityManagerInternal.cs
Use gamestate fields to avoid heap allocs (#4452)
2023-09-29 15:03:50 +10:00
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