Files
RobustToolbox/Robust.Shared/Prototypes
Pieter-Jan Briers 22cf53fd1c Optimizations:
Use PLINQ for prototype loading. Most of the time is spent reading YAML so this should help a lot.
Don't regenerate collision for every tile placed by the map loader.
2020-01-15 16:13:22 +01:00
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2020-01-15 16:13:22 +01:00