Files
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedInputSystem.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

15 lines
406 B
C#

using Robust.Shared.Input.Binding;
namespace Robust.Shared.GameObjects
{
public abstract class SharedInputSystem : EntitySystem
{
private readonly CommandBindRegistry _bindRegistry = new();
/// <summary>
/// Holds the keyFunction -> handler bindings for the simulation.
/// </summary>
public ICommandBindRegistry BindRegistry => _bindRegistry;
}
}