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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
63 lines
2.0 KiB
C#
63 lines
2.0 KiB
C#
#nullable enable
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using System;
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namespace Robust.Shared.GameObjects
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{
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/// <summary>
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/// Arguments for an event related to a component.
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/// </summary>
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public abstract class ComponentEventArgs : EventArgs
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{
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/// <summary>
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/// Component that this event relates to.
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/// </summary>
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public IComponent Component { get; }
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/// <summary>
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/// Constructs a new instance of <see cref="ComponentEventArgs"/>.
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/// </summary>
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/// <param name="component">The relevant component</param>
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protected ComponentEventArgs(IComponent component) => Component = component;
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}
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/// <summary>
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/// Arguments for an event related to a component being added.
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/// </summary>
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public sealed class AddedComponentEventArgs : ComponentEventArgs
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{
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/// <summary>
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/// Constructs a new instance of <see cref="AddedComponentEventArgs"/>.
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/// </summary>
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/// <param name="component">The relevant component</param>
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public AddedComponentEventArgs(IComponent component) : base(component) { }
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}
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/// <summary>
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/// Arguments for an event related to a component being removed.
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/// </summary>
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public sealed class RemovedComponentEventArgs : ComponentEventArgs
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{
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/// <summary>
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/// Constructs a new instance of <see cref="RemovedComponentEventArgs"/>.
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/// </summary>
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/// <param name="component">The relevant component</param>
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public RemovedComponentEventArgs(IComponent component) : base(component) { }
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}
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/// <summary>
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/// Arguments for an event related to a component being deleted.
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/// </summary>
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public sealed class DeletedComponentEventArgs : ComponentEventArgs
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{
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/// <summary>
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/// Constructs a new instance of <see cref="DeletedComponentEventArgs"/>.
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/// </summary>
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/// <param name="component">The relevant component</param>
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public DeletedComponentEventArgs(IComponent component) : base(component) { }
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}
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}
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