Files
RobustToolbox/Robust.Server/GameObjects/EntitySystems/PhysicsSystem.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

16 lines
334 B
C#

using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Robust.Server.GameObjects
{
[UsedImplicitly]
public class PhysicsSystem : SharedPhysicsSystem
{
/// <inheritdoc />
public override void Update(float frameTime)
{
SimulateWorld(frameTime, false);
}
}
}