Files
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedEyeSystem.cs
2023-11-13 04:20:09 +11:00

112 lines
2.9 KiB
C#

using System.Numerics;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Robust.Shared.GameObjects;
public abstract class SharedEyeSystem : EntitySystem
{
[Dependency] protected readonly SharedTransformSystem TransformSystem = default!;
/// <summary>
/// Refreshes all values for IEye with the component.
/// </summary>
public void UpdateEye(Entity<EyeComponent?> entity)
{
var component = entity.Comp;
if (!Resolve(entity, ref component))
return;
component.Eye.Offset = component.Offset;
component.Eye.DrawFov = component.DrawFov;
component.Eye.Rotation = component.Rotation;
component.Eye.Zoom = component.Zoom;
}
public void SetOffset(EntityUid uid, Vector2 value, EyeComponent? eyeComponent = null)
{
if (!Resolve(uid, ref eyeComponent))
return;
if (eyeComponent.Offset.Equals(value))
return;
eyeComponent.Offset = value;
if (eyeComponent.Eye != null)
{
eyeComponent.Eye.Offset = value;
}
Dirty(uid, eyeComponent);
}
public void SetDrawFov(EntityUid uid, bool value, EyeComponent? eyeComponent = null)
{
if (!Resolve(uid, ref eyeComponent))
return;
if (eyeComponent.DrawFov.Equals(value))
return;
eyeComponent.DrawFov = value;
if (eyeComponent.Eye != null)
{
eyeComponent.Eye.DrawFov = value;
}
Dirty(uid, eyeComponent);
}
public void SetRotation(EntityUid uid, Angle rotation, EyeComponent? eyeComponent = null)
{
if (!Resolve(uid, ref eyeComponent))
return;
if (eyeComponent.Rotation.Equals(rotation))
return;
eyeComponent.Rotation = rotation;
if (eyeComponent.Eye != null)
{
eyeComponent.Eye.Rotation = rotation;
}
}
public void SetTarget(EntityUid uid, EntityUid? value, EyeComponent? eyeComponent = null)
{
if (!Resolve(uid, ref eyeComponent))
return;
if (eyeComponent.Target.Equals(value))
return;
eyeComponent.Target = value;
Dirty(uid, eyeComponent);
}
public void SetZoom(EntityUid uid, Vector2 value, EyeComponent? eyeComponent = null)
{
if (!Resolve(uid, ref eyeComponent))
return;
if (eyeComponent.Zoom.Equals(value))
return;
eyeComponent.Zoom = value;
if (eyeComponent.Eye != null)
{
eyeComponent.Eye.Zoom = value;
}
}
public void SetVisibilityMask(EntityUid uid, int value, EyeComponent? eyeComponent = null)
{
if (!Resolve(uid, ref eyeComponent))
return;
if (eyeComponent.VisibilityMask.Equals(value))
return;
eyeComponent.VisibilityMask = value;
Dirty(uid, eyeComponent);
}
}