Files
RobustToolbox/Robust.Shared/GameObjects/Components/Collidable/PhysicsInitializedEvent.cs
2021-12-01 12:59:42 +11:00

13 lines
240 B
C#

namespace Robust.Shared.GameObjects
{
public readonly struct PhysicsInitializedEvent
{
public readonly EntityUid Uid;
public PhysicsInitializedEvent(EntityUid uid)
{
Uid = uid;
}
}
}