mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
143 lines
4.6 KiB
C#
143 lines
4.6 KiB
C#
using System;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Utility;
|
|
#pragma warning disable CS0618
|
|
|
|
namespace Robust.Shared.Map
|
|
{
|
|
/// <summary>
|
|
/// All of the information needed to reference a tile in the game.
|
|
/// </summary>
|
|
[PublicAPI]
|
|
public readonly struct TileRef : IEquatable<TileRef>, ISpanFormattable
|
|
{
|
|
public static TileRef Zero => new(GridId.Invalid, EntityUid.Invalid, Vector2i.Zero, Tile.Empty);
|
|
|
|
/// <summary>
|
|
/// Identifier of the <see cref="MapGrid"/> this Tile belongs to.
|
|
/// </summary>
|
|
[Obsolete("Use EntityUids instead")]
|
|
public readonly GridId GridIndex;
|
|
|
|
/// <summary>
|
|
/// Grid Entity this Tile belongs to.
|
|
/// </summary>
|
|
public readonly EntityUid GridUid;
|
|
|
|
/// <summary>
|
|
/// Positional indices of this tile on the grid.
|
|
/// </summary>
|
|
public readonly Vector2i GridIndices;
|
|
|
|
/// <summary>
|
|
/// Actual data of this Tile.
|
|
/// </summary>
|
|
public readonly Tile Tile;
|
|
|
|
/// <summary>
|
|
/// Constructs a new instance of TileRef.
|
|
/// </summary>
|
|
/// <param name="gridId">Identifier of the grid this tile belongs to.</param>
|
|
/// <param name="gridUid">Identifier of the grid entity this tile belongs to.</param>
|
|
/// <param name="xIndex">Positional X index of this tile on the grid.</param>
|
|
/// <param name="yIndex">Positional Y index of this tile on the grid.</param>
|
|
/// <param name="tile">Actual data of this tile.</param>
|
|
internal TileRef(GridId gridId, EntityUid gridUid, int xIndex, int yIndex, Tile tile)
|
|
: this(gridId, gridUid, new Vector2i(xIndex, yIndex), tile) { }
|
|
|
|
/// <summary>
|
|
/// Constructs a new instance of TileRef.
|
|
/// </summary>
|
|
/// <param name="gridId">Identifier of the grid this tile belongs to.</param>
|
|
/// <param name="gridUid">Identifier of the grid entity this tile belongs to.</param>
|
|
/// <param name="gridIndices">Positional indices of this tile on the grid.</param>
|
|
/// <param name="tile">Actual data of this tile.</param>
|
|
internal TileRef(GridId gridId, EntityUid gridUid, Vector2i gridIndices, Tile tile)
|
|
{
|
|
GridIndex = gridId;
|
|
GridUid = gridUid;
|
|
GridIndices = gridIndices;
|
|
Tile = tile;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Grid index on the X axis.
|
|
/// </summary>
|
|
public int X => GridIndices.X;
|
|
|
|
/// <summary>
|
|
/// Grid index on the Y axis.
|
|
/// </summary>
|
|
public int Y => GridIndices.Y;
|
|
|
|
/// <inheritdoc />
|
|
public override string ToString()
|
|
{
|
|
return $"TileRef: {X},{Y} ({Tile})";
|
|
}
|
|
|
|
public string ToString(string? format, IFormatProvider? formatProvider)
|
|
{
|
|
return ToString();
|
|
}
|
|
|
|
public bool TryFormat(
|
|
Span<char> destination,
|
|
out int charsWritten,
|
|
ReadOnlySpan<char> format,
|
|
IFormatProvider? provider)
|
|
{
|
|
return FormatHelpers.TryFormatInto(
|
|
destination,
|
|
out charsWritten,
|
|
$"TileRef: {X},{Y} ({Tile})");
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool Equals(TileRef other)
|
|
{
|
|
return GridIndex.Equals(other.GridIndex) &&
|
|
GridIndices.Equals(other.GridIndices) &&
|
|
Tile.Equals(other.Tile);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override bool Equals(object? obj)
|
|
{
|
|
if (ReferenceEquals(null, obj))
|
|
return false;
|
|
return obj is TileRef other && Equals(other);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check for equality by value between two objects.
|
|
/// </summary>
|
|
public static bool operator ==(TileRef a, TileRef b)
|
|
{
|
|
return a.Equals(b);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check for inequality by value between two objects.
|
|
/// </summary>
|
|
public static bool operator !=(TileRef a, TileRef b)
|
|
{
|
|
return !a.Equals(b);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override int GetHashCode()
|
|
{
|
|
unchecked
|
|
{
|
|
var hashCode = GridIndex.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ GridIndices.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ Tile.GetHashCode();
|
|
return hashCode;
|
|
}
|
|
}
|
|
}
|
|
}
|