mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
381 lines
12 KiB
C#
381 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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// All the obsolete warnings about GridId are probably useless here.
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#pragma warning disable CS0618
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namespace Robust.Shared.Map;
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/// <summary>
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/// Arguments for when a one or more tiles on a grid is changed at once.
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/// </summary>
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public sealed class GridChangedEventArgs : EventArgs
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{
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/// <summary>
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/// Creates a new instance of this class.
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/// </summary>
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public GridChangedEventArgs(IMapGrid grid, IReadOnlyCollection<(Vector2i position, Tile tile)> modified)
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{
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Grid = grid;
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Modified = modified;
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}
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/// <summary>
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/// Grid being changed.
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/// </summary>
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public IMapGrid Grid { get; }
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public IReadOnlyCollection<(Vector2i position, Tile tile)> Modified { get; }
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}
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/// <summary>
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/// Arguments for when a single tile on a grid is changed locally or remotely.
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/// </summary>
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public sealed class TileChangedEventArgs : EventArgs
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{
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/// <summary>
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/// Creates a new instance of this class.
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/// </summary>
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public TileChangedEventArgs(TileRef newTile, Tile oldTile)
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{
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NewTile = newTile;
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OldTile = oldTile;
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}
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/// <summary>
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/// New tile that replaced the old one.
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/// </summary>
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public TileRef NewTile { get; }
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/// <summary>
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/// Old tile that was replaced.
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/// </summary>
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public Tile OldTile { get; }
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}
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internal partial class MapManager
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{
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private readonly Dictionary<GridId, EntityUid> _grids = new();
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private GridId _highestGridId = GridId.Invalid;
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public virtual void ChunkRemoved(GridId gridId, MapChunk chunk) { }
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public EntityUid GetGridEuid(GridId id)
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{
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DebugTools.Assert(id != GridId.Invalid);
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//This turns into a linear search with EntityQuery without the _grids mapping
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return _grids[id];
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}
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public bool TryGetGridEuid(GridId id, [NotNullWhen(true)] out EntityUid? euid)
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{
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DebugTools.Assert(id != GridId.Invalid);
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if (_grids.TryGetValue(id, out var result))
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{
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euid = result;
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return true;
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}
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euid = null;
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return false;
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}
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public IMapGridComponent GetGridComp(GridId id)
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{
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DebugTools.Assert(id != GridId.Invalid);
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var euid = GetGridEuid(id);
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return GetGridComp(euid);
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}
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public IMapGridComponent GetGridComp(EntityUid euid)
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{
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return EntityManager.GetComponent<IMapGridComponent>(euid);
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}
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public bool TryGetGridComp(GridId id, [MaybeNullWhen(false)] out IMapGridComponent comp)
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{
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DebugTools.Assert(id != GridId.Invalid);
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var euid = GetGridEuid(id);
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if (EntityManager.TryGetComponent(euid, out comp))
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return true;
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comp = default;
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return false;
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}
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/// <inheritdoc />
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public void OnGridAllocated(MapGridComponent gridComponent, MapGrid mapGrid)
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{
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_grids.Add(mapGrid.Index, mapGrid.GridEntityId);
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Logger.InfoS("map", $"Binding grid {mapGrid.Index} to entity {gridComponent.Owner}");
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OnGridCreated?.Invoke(mapGrid.ParentMapId, mapGrid.Index);
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}
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public GridEnumerator GetAllGridsEnumerator()
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{
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var query = EntityManager.GetEntityQuery<MapGridComponent>();
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return new GridEnumerator(_grids.GetEnumerator(), query);
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}
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public IEnumerable<IMapGrid> GetAllGrids()
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{
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var compQuery = EntityManager.GetEntityQuery<MapGridComponent>();
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foreach (var (_, uid) in _grids)
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{
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yield return compQuery.GetComponent(uid).Grid;
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}
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}
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// ReSharper disable once MethodOverloadWithOptionalParameter
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public IMapGrid CreateGrid(MapId currentMapId, GridId? forcedGridId = null, ushort chunkSize = 16)
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{
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return CreateGrid(currentMapId, forcedGridId, chunkSize, default);
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}
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public IMapGrid CreateGrid(MapId currentMapId, in GridCreateOptions options)
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{
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return CreateGrid(currentMapId, null, options.ChunkSize, default);
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}
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public IMapGrid CreateGrid(MapId currentMapId)
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{
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return CreateGrid(currentMapId, GridCreateOptions.Default);
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}
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public IMapGrid GetGrid(GridId gridId)
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{
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DebugTools.Assert(gridId != GridId.Invalid);
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var euid = GetGridEuid(gridId);
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return GetGridComp(euid).Grid;
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}
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public IMapGrid GetGrid(EntityUid gridId)
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{
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DebugTools.Assert(gridId.IsValid());
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return GetGridComp(gridId).Grid;
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}
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public bool IsGrid(EntityUid uid)
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{
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return EntityManager.HasComponent<IMapGridComponent>(uid);
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}
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public bool TryGetGrid([NotNullWhen(true)] EntityUid? euid, [MaybeNullWhen(false)] out IMapGrid grid)
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{
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if (EntityManager.TryGetComponent(euid, out IMapGridComponent? comp))
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{
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grid = comp.Grid;
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return true;
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}
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grid = default;
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return false;
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}
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[Obsolete("Use EntityUids")]
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public bool TryGetGrid(GridId gridId, [MaybeNullWhen(false)] out IMapGrid grid)
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{
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// grid 0 compatibility
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if (gridId == GridId.Invalid)
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{
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grid = default;
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return false;
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}
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if (!TryGetGridEuid(gridId, out var euid))
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{
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grid = default;
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return false;
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}
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return TryGetGrid(euid, out grid);
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}
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[Obsolete("Use EntityUids")]
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public bool GridExists(GridId gridId)
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{
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// grid 0 compatibility
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return gridId != GridId.Invalid && TryGetGridEuid(gridId, out var euid) && GridExists(euid);
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}
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public bool GridExists([NotNullWhen(true)] EntityUid? euid)
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{
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return EntityManager.HasComponent<IMapGridComponent>(euid);
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}
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public IEnumerable<IMapGrid> GetAllMapGrids(MapId mapId)
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{
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return EntityManager.EntityQuery<IMapGridComponent>(true)
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.Where(c => c.Grid.ParentMapId == mapId)
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.Select(c => c.Grid);
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}
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public void FindGridsIntersectingEnumerator(MapId mapId, Box2 worldAabb, out FindGridsEnumerator enumerator, bool approx = false)
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{
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enumerator = new FindGridsEnumerator(EntityManager, GetAllGrids().Cast<MapGrid>().GetEnumerator(), mapId, worldAabb, approx);
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}
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[Obsolete("Delete the grid's entity instead")]
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public virtual void DeleteGrid(GridId gridId)
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{
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#if DEBUG
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DebugTools.Assert(_dbgGuardRunning);
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#endif
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// Possible the grid was already deleted / is invalid
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if (!TryGetGrid(gridId, out var iGrid))
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{
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DebugTools.Assert($"Calling {nameof(DeleteGrid)} with unknown id {gridId}.");
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return; // Silently fail on release
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}
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var grid = (MapGrid)iGrid;
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if (grid.Deleting)
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{
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DebugTools.Assert($"Calling {nameof(DeleteGrid)} multiple times for grid {gridId}.");
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return; // Silently fail on release
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}
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var entityId = grid.GridEntityId;
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if (!EntityManager.TryGetComponent(entityId, out MetaDataComponent? metaComp))
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{
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DebugTools.Assert($"Calling {nameof(DeleteGrid)} with {gridId}, but there was no allocated entity.");
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return; // Silently fail on release
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}
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// DeleteGrid may be triggered by the entity being deleted,
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// so make sure that's not the case.
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if (metaComp.EntityLifeStage < EntityLifeStage.Terminating)
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EntityManager.DeleteEntity(entityId);
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}
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public void TrueGridDelete(MapGrid grid)
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{
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grid.Deleting = true;
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var mapId = grid.ParentMapId;
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var gridId = grid.Index;
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_grids.Remove(grid.Index);
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Logger.DebugS("map", $"Deleted grid {gridId}");
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// TODO: Remove this trash
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OnGridRemoved?.Invoke(mapId, gridId);
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}
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/// <inheritdoc />
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public event EventHandler<TileChangedEventArgs>? TileChanged;
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public event GridEventHandler? OnGridCreated;
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public event GridEventHandler? OnGridRemoved;
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/// <summary>
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/// Should the OnTileChanged event be suppressed? This is useful for initially loading the map
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/// so that you don't spam an event for each of the million station tiles.
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/// </summary>
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/// <inheritdoc />
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public event EventHandler<GridChangedEventArgs>? GridChanged;
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/// <inheritdoc />
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public bool SuppressOnTileChanged { get; set; }
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public void OnComponentRemoved(MapGridComponent comp)
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{
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var gridIndex = comp.GridIndex;
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if (gridIndex == GridId.Invalid)
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return;
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if (!GridExists(gridIndex))
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return;
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DeleteGrid(gridIndex);
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}
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/// <summary>
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/// Raises the OnTileChanged event.
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/// </summary>
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/// <param name="tileRef">A reference to the new tile.</param>
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/// <param name="oldTile">The old tile that got replaced.</param>
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public void RaiseOnTileChanged(TileRef tileRef, Tile oldTile)
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{
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#if DEBUG
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DebugTools.Assert(_dbgGuardRunning);
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#endif
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if (SuppressOnTileChanged)
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return;
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TileChanged?.Invoke(this, new TileChangedEventArgs(tileRef, oldTile));
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var euid = GetGridEuid(tileRef.GridIndex);
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EntityManager.EventBus.RaiseLocalEvent(euid, new TileChangedEvent(euid, tileRef, oldTile), true);
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}
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protected MapGrid CreateGrid(MapId currentMapId, GridId? forcedGridId, ushort chunkSize, EntityUid forcedGridEuid)
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{
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var gridEnt = EntityManager.CreateEntityUninitialized(null, forcedGridEuid);
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//TODO: Also known as Component.OnAdd ;)
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MapGrid grid;
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using (var preInit = EntityManager.AddComponentUninitialized<MapGridComponent>(gridEnt))
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{
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var actualId = GenerateGridId(forcedGridId);
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preInit.Comp.GridIndex = actualId; // Required because of MapGrid needing it in ctor
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preInit.Comp.AllocMapGrid(chunkSize, 1);
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grid = (MapGrid) preInit.Comp.Grid;
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}
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Logger.DebugS("map", $"Binding new grid {grid.Index} to entity {grid.GridEntityId}");
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//TODO: This is a hack to get TransformComponent.MapId working before entity states
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//are applied. After they are applied the parent may be different, but the MapId will
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//be the same. This causes TransformComponent.ParentUid of a grid to be unsafe to
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//use in transform states anytime before the state parent is properly set.
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var fallbackParentEuid = GetMapEntityIdOrThrow(currentMapId);
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EntityManager.GetComponent<TransformComponent>(gridEnt).AttachParent(fallbackParentEuid);
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EntityManager.InitializeComponents(grid.GridEntityId);
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EntityManager.StartComponents(grid.GridEntityId);
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return grid;
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}
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protected internal static void InvokeGridChanged(MapManager mapManager, IMapGrid mapGrid, IReadOnlyCollection<(Vector2i position, Tile tile)> changedTiles)
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{
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mapManager.GridChanged?.Invoke(mapManager, new GridChangedEventArgs(mapGrid, changedTiles));
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mapManager.EntityManager.EventBus.RaiseLocalEvent(mapGrid.GridEntityId, new GridModifiedEvent(mapGrid, changedTiles), true);
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}
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public GridId GenerateGridId(GridId? forcedGridId)
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{
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var actualId = forcedGridId ?? new GridId(_highestGridId.Value + 1);
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if(actualId == GridId.Invalid)
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throw new InvalidOperationException($"Cannot allocate a grid with an Invalid ID.");
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if (GridExists(actualId))
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throw new InvalidOperationException($"A grid with ID {actualId} already exists");
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if (_highestGridId.Value < actualId.Value)
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_highestGridId = actualId;
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if(forcedGridId is not null) // this function basically just passes forced gridIds through.
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Logger.DebugS("map", $"Allocating new GridId {actualId}.");
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return actualId;
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}
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}
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