Files
RobustToolbox/Robust.Client/Graphics/StandardCursorShape.cs
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AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

39 lines
1.0 KiB
C#

namespace Robust.Client.Graphics
{
/// <summary>
/// OS-standard cursor shapes.
/// </summary>
public enum StandardCursorShape : byte
{
/// <summary>
/// The standard arrow shape. Used in almost all situations.
/// </summary>
Arrow,
/// <summary>
/// The I-Beam shape. Used when mousing over a place where text can be entered.
/// </summary>
IBeam,
/// <summary>
/// The crosshair shape. Used when dragging and dropping.
/// </summary>
Crosshair,
/// <summary>
/// The hand shape. Used when mousing over something that can be dragged around.
/// </summary>
Hand,
/// <summary>
/// The horizontal resize shape. Used when mousing over something that can be horizontally resized.
/// </summary>
HResize,
/// <summary>
/// The vertical resize shape. Used when mousing over something that can be vertically resized.
/// </summary>
VResize
}
}