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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-03 02:27:08 +02:00
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1bd1409192c5ccb62d2a907ddfd919df86355019
RobustToolbox/Robust.Client/Graphics/Shaders
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Pieter-Jan Briers f98d8707c9 Move ShaderInstance finalizer around so DummyShaderInstance isn't finalized.
Maybe help a bit with test GC performance.
2022-12-10 12:35:05 +01:00
..
ParsedShader.cs
Emitted GLSL uniform arrays have size after name.
2022-11-19 18:08:37 +01:00
ShaderInstance.cs
Move ShaderInstance finalizer around so DummyShaderInstance isn't finalized.
2022-12-10 12:35:05 +01:00
ShaderParser.cs
Add support for float[] and vec2[] in shaders (#2751)
2022-04-22 22:43:17 +02:00
ShaderParser.Tokenizer.cs
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ShaderPrototype.cs
New Serv3 api just dropped (#2605)
2022-04-03 01:59:48 +02:00
StencilEnums.cs
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
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