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space-wizards/RobustToolbox
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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-06 17:58:05 +02:00
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196e2bb4275c919ea72aa3b7d800ed96232a7e2d
RobustToolbox/Robust.Server/GameObjects/EntitySystems
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Leon FriedrichandGitHub bef4f75419 Fix AudioParams DataDefinition (#2283)
2021-11-28 15:00:23 +01:00
..
TileLookup
Add support for struct directed events, add by-ref directed/broadcast events. (#1931)
2021-08-21 11:37:02 +02:00
ActorSystem.cs
ActorSystem and PlayerSession partially use EntityUid
2021-11-09 12:54:18 +01:00
AudioSystem.cs
Fix AudioParams DataDefinition (#2283)
2021-11-28 15:00:23 +01:00
DebugPhysicsSystem.cs
Debugdraw enhancements (#2080)
2021-10-03 17:58:08 +11:00
EffectSystem.cs
Marked PlayerSession find methods on PlayerManager Obsolete (#2244)
2021-11-21 14:51:17 +01:00
InputSystem.cs
Automatically unsubscribe event bus registrations in entity system shutdown. (#1758)
2021-05-17 11:01:22 +02:00
MapSystem.cs
Add support for grid chunk removals (#1941)
2021-08-23 16:00:07 +10:00
PhysicsSystem.cs
Fix client-side physics bodies getting stuck awake (#1946)
2021-08-23 15:01:08 +10:00
PointLightSystem.cs
Sync PointLight data between client and server. (#1995)
2021-09-06 17:31:06 +10:00
ServerOccluderSystem.cs
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
TransformSystem.cs
Dirty changes (#2174)
2021-11-02 16:05:45 +11:00
UserInterfaceSystem.cs
Add IsUiOpen helper to UISystem.
2021-10-11 01:50:34 +02:00
ViewSubscriberSystem.cs
ViewSubscriberSystem uses EntityUid for everything
2021-11-09 11:37:31 +01:00
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