Files
RobustToolbox/Robust.UnitTesting/Shared/Maths/Direction_Test.cs
2021-02-21 20:06:39 +01:00

75 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using Robust.Shared.Maths;
using NUnit.Framework;
namespace Robust.UnitTesting.Shared.Maths
{
[Parallelizable(ParallelScope.All | ParallelScope.Fixtures)]
[TestFixture]
internal class Direction_Test
{
private const double Epsilon = 1.0e-8;
private static IEnumerable<(float x, float y, Direction dir, double angle)> sources => new(float, float, Direction, double)[]
{
(1, 0, Direction.East, Angle.FromDegrees(90)),
(1, 1, Direction.NorthEast, Angle.FromDegrees(135)),
(0, 1, Direction.North, Angle.FromDegrees(180)),
(-1, 1, Direction.NorthWest, Angle.FromDegrees(-135)),
(-1, 0, Direction.West, Angle.FromDegrees(-90)),
(-1, -1, Direction.SouthWest, Angle.FromDegrees(-45)),
(0, -1, Direction.South, 0),
(1, -1, Direction.SouthEast, Angle.FromDegrees(45))
};
[Test]
[Sequential]
public void TestDirectionToAngle([ValueSource(nameof(sources))] (float, float, Direction, double) test)
{
var control = test.Item4;
var val = test.Item3.ToAngle();
Assert.That(val.Theta, Is.EqualTo(control).Within(Epsilon));
}
[Test]
[Sequential]
public void TestDirectionToVec([ValueSource(nameof(sources))] (float, float, Direction, double) test)
{
var control = new Vector2(test.Item1, test.Item2).Normalized;
var val = test.Item3.ToVec();
Assert.That(val, Is.Approximately(control));
}
[Test]
[Sequential]
public void TestVecToAngle([ValueSource(nameof(sources))] (float, float, Direction, double) test)
{
var target = new Vector2(test.Item1, test.Item2).Normalized;
Assert.That(target.ToWorldAngle().Reduced(), Is.Approximately(new Angle(test.Item4)));
}
[Test]
[Sequential]
public void TestVector2ToDirection([ValueSource(nameof(sources))] (float, float, Direction, double) test)
{
var target = new Vector2(test.Item1, test.Item2).Normalized;
Assert.That(target.GetDir(), Is.EqualTo(test.Item3));
}
[Test]
[Sequential]
public void TestAngleToDirection([ValueSource(nameof(sources))] (float, float, Direction, double) test)
{
var target = new Angle(test.Item4);
Assert.That(target.GetDir(), Is.EqualTo(test.Item3));
}
}
}