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29 lines
862 B
C#
29 lines
862 B
C#
using Robust.Shared.Configuration;
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using Robust.Shared.Timing;
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using System;
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using System.Collections.Generic;
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namespace Robust.Client.Configuration;
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/// <summary>
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/// A networked configuration manager that controls the replication of
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/// console variables between client and server.
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/// </summary>
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[NotContentImplementable]
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public interface IClientNetConfigurationManager : INetConfigurationManager
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{
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/// <summary>
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/// Synchronize the CVars marked with <see cref="CVar.REPLICATED"/> with the server.
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/// This needs to be called once when connecting.
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/// </summary>
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void SyncWithServer();
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/// <summary>
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/// Clears internal flag for <see cref="ReceivedInitialNwVars"/>.
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/// Must be called upon disconnect.
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/// </summary>
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void ClearReceivedInitialNwVars();
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public event EventHandler ReceivedInitialNwVars;
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}
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