mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-03 02:27:08 +02:00
38 lines
1.4 KiB
C#
38 lines
1.4 KiB
C#
/*
|
|
* Farseer Physics Engine:
|
|
* Copyright (c) 2012 Ian Qvist
|
|
*
|
|
* Original source Box2D:
|
|
* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
namespace Robust.Shared.Physics.Collision;
|
|
|
|
/// <summary>
|
|
/// Input for Distance.ComputeDistance().
|
|
/// DANGEROUS TO USE DUE TO C# LIMITATIONS, DO NOT USE DIRECTLY EVER I WILL SHED YOU.
|
|
/// You have to option to use the shape radii in the computation.
|
|
/// </summary>
|
|
internal ref struct DistanceInput
|
|
{
|
|
public DistanceProxy ProxyA;
|
|
public DistanceProxy ProxyB;
|
|
public Transform TransformA;
|
|
public Transform TransformB;
|
|
public bool UseRadii;
|
|
}
|