mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-03 02:27:08 +02:00
52 lines
1.8 KiB
C#
52 lines
1.8 KiB
C#
using System.IO;
|
|
using Lidgren.Network;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Serialization;
|
|
using Robust.Shared.Utility;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
#nullable disable
|
|
|
|
namespace Robust.Shared.Network.Messages
|
|
{
|
|
/// <summary>
|
|
/// Sent from client to server to request to open a session.
|
|
/// </summary>
|
|
public sealed class MsgViewVariablesReqSession : NetMessage
|
|
{
|
|
public override MsgGroups MsgGroup => MsgGroups.Command;
|
|
|
|
/// <summary>
|
|
/// An ID the client assigns so it knows which request was accepted/denied through
|
|
/// <see cref="MsgViewVariablesOpenSession"/> and <see cref="MsgViewVariablesCloseSession"/>.
|
|
/// </summary>
|
|
public uint RequestId { get; set; }
|
|
|
|
/// <summary>
|
|
/// A selector that can be used to describe a server object.
|
|
/// This isn't BYOND, we don't have consistent \ref references.
|
|
/// </summary>
|
|
public ViewVariablesObjectSelector Selector { get; set; }
|
|
|
|
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
|
|
{
|
|
RequestId = buffer.ReadUInt32();
|
|
var length = buffer.ReadInt32();
|
|
using var stream = RobustMemoryManager.GetMemoryStream(length);
|
|
buffer.ReadAlignedMemory(stream, length);
|
|
Selector = serializer.Deserialize<ViewVariablesObjectSelector>(stream);
|
|
}
|
|
|
|
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
|
|
{
|
|
buffer.Write(RequestId);
|
|
|
|
var stream = new MemoryStream();
|
|
serializer.Serialize(stream, Selector);
|
|
buffer.Write((int)stream.Length);
|
|
buffer.Write(stream.AsSpan());
|
|
}
|
|
}
|
|
}
|