Files
RobustToolbox/Robust.Client/Graphics/Overlays/GridOverlay.cs
T

15 lines
367 B
C#

using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Map.Components;
namespace Robust.Client.Graphics;
public abstract class GridOverlay : Overlay, IGridOverlay
{
public override OverlaySpace Space => OverlaySpace.WorldSpaceGrids;
public Entity<MapGridComponent> Grid { get; set; }
public bool RequiresFlush { get; set; }
}