mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-02 10:07:15 +02:00
* Add another lookup overload * Fix RenderInRenderTarget See the linked issue for what happens. * Also this one * stuff * Fix stencilling * fixes * mix blend * fix * blur fixes * Tile flag * Minor tweak * Fixes * Render state fixes * Fixes * Fix stupidity * More state render bug fixes * MapUid on overlay draw * Remove blur comment * Fixes * Fixes * Remove * Engine vibe
14 lines
407 B
C#
14 lines
407 B
C#
using Robust.Shared.Maths;
|
|
|
|
namespace Robust.Client.Graphics
|
|
{
|
|
public sealed class LightManager : ILightManager
|
|
{
|
|
public bool Enabled { get; set; } = true;
|
|
public bool DrawShadows { get; set; } = true;
|
|
public bool DrawHardFov { get; set; } = true;
|
|
public bool DrawLighting { get; set; } = true;
|
|
public bool LockConsoleAccess { get; set; } = false;
|
|
}
|
|
}
|