Files
RobustToolbox/Robust.Shared/Network/NetManager.ClientConnect.cs
T

383 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Lidgren.Network;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Log;
using Robust.Shared.Utility;
namespace Robust.Shared.Network
{
public partial class NetManager
{
private CancellationTokenSource _cancelConnectTokenSource;
private ClientConnectionState _clientConnectState;
public ClientConnectionState ClientConnectState
{
get => _clientConnectState;
private set
{
_clientConnectState = value;
ClientConnectStateChanged?.Invoke(value);
}
}
public event Action<ClientConnectionState> ClientConnectStateChanged;
private readonly
Dictionary<NetConnection, (CancellationTokenRegistration reg, TaskCompletionSource<string> tcs)>
_awaitingStatusChange
= new Dictionary<NetConnection, (CancellationTokenRegistration, TaskCompletionSource<string>)>();
private readonly
Dictionary<NetConnection, (CancellationTokenRegistration, TaskCompletionSource<NetIncomingMessage>)>
_awaitingData =
new Dictionary<NetConnection, (CancellationTokenRegistration, TaskCompletionSource<NetIncomingMessage>)
>();
/// <inheritdoc />
public async void ClientConnect(string host, int port, string userNameRequest)
{
DebugTools.Assert(!IsServer, "Should never be called on the server.");
if (ClientConnectState == ClientConnectionState.Connected)
{
throw new InvalidOperationException("The client is already connected to a server.");
}
if (ClientConnectState != ClientConnectionState.NotConnecting)
{
throw new InvalidOperationException("A connect attempt is already in progress. Cancel it first.");
}
_cancelConnectTokenSource = new CancellationTokenSource();
var mainCancelToken = _cancelConnectTokenSource.Token;
ClientConnectState = ClientConnectionState.ResolvingHost;
Logger.DebugS("net", "Attempting to connect to {0} port {1}", host, port);
// Get list of potential IP addresses for the domain.
var endPoints = await ResolveDnsAsync(host);
if (mainCancelToken.IsCancellationRequested)
{
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
if (endPoints == null)
{
OnConnectFailed($"Unable to resolve domain '{host}'");
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
// Try to get an IPv6 and IPv4 address.
var ipv6 = endPoints.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetworkV6);
var ipv4 = endPoints.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetwork);
if (ipv4 == null && ipv6 == null)
{
OnConnectFailed($"Domain '{host}' has no associated IP addresses");
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
ClientConnectState = ClientConnectionState.EstablishingConnection;
IPAddress first;
IPAddress second = null;
if (ipv6 != null)
{
// If there's an IPv6 address try it first then the IPv4.
first = ipv6;
second = ipv4;
}
else
{
first = ipv4;
}
Logger.DebugS("net", "First attempt IP address is {0}, second attempt {1}", first, second);
NetPeer CreatePeerForIp(IPAddress address)
{
var config = _getBaseNetPeerConfig();
if (address.AddressFamily == AddressFamily.InterNetworkV6)
{
config.LocalAddress = IPAddress.IPv6Any;
}
else
{
config.LocalAddress = IPAddress.Any;
}
var peer = new NetPeer(config);
peer.Start();
_netPeers.Add(peer);
return peer;
}
// Create first peer.
var firstPeer = CreatePeerForIp(first);
var firstConnection = firstPeer.Connect(new IPEndPoint(first, port));
NetPeer secondPeer = null;
NetConnection secondConnection = null;
string secondReason = null;
async Task<string> AwaitNonInitStatusChange(NetConnection connection, CancellationToken cancellationToken)
{
NetConnectionStatus status;
string reason;
do
{
reason = await AwaitStatusChange(connection, cancellationToken);
status = connection.Status;
} while (status == NetConnectionStatus.InitiatedConnect);
return reason;
}
async Task ConnectSecondDelayed(CancellationToken cancellationToken)
{
DebugTools.AssertNotNull(second);
// Connecting via second peer is delayed by 25ms to give an advantage to IPv6, if it works.
await Task.Delay(25, cancellationToken);
if (cancellationToken.IsCancellationRequested)
{
return;
}
secondPeer = CreatePeerForIp(second);
secondConnection = secondPeer.Connect(new IPEndPoint(second, port));
secondReason = await AwaitNonInitStatusChange(secondConnection, cancellationToken);
}
NetPeer winningPeer;
NetConnection winningConnection;
string firstReason = null;
try
{
if (second != null)
{
// We have two addresses to try.
var cancellation = CancellationTokenSource.CreateLinkedTokenSource(mainCancelToken);
var firstPeerChanged = AwaitNonInitStatusChange(firstConnection, cancellation.Token);
var secondPeerChanged = ConnectSecondDelayed(cancellation.Token);
var firstChange = await Task.WhenAny(firstPeerChanged, secondPeerChanged);
if (firstChange == firstPeerChanged)
{
Logger.DebugS("net", "First peer status changed.");
// First peer responded first.
if (firstConnection.Status == NetConnectionStatus.Connected)
{
// First peer won!
Logger.DebugS("net", "First peer succeeded.");
cancellation.Cancel();
if (secondPeer != null)
{
secondPeer.Shutdown("First connection attempt won.");
_toCleanNetPeers.Add(secondPeer);
}
winningPeer = firstPeer;
winningConnection = firstConnection;
}
else
{
// First peer failed, try the second one I guess.
Logger.DebugS("net", "First peer failed.");
firstPeer.Shutdown("You failed.");
_toCleanNetPeers.Add(firstPeer);
firstReason = firstPeerChanged.Result;
await secondPeerChanged;
winningPeer = secondPeer;
winningConnection = secondConnection;
}
}
else
{
if (secondConnection.Status == NetConnectionStatus.Connected)
{
// Second peer won!
Logger.DebugS("net", "Second peer succeeded.");
cancellation.Cancel();
firstPeer.Shutdown("Second connection attempt won.");
_toCleanNetPeers.Add(firstPeer);
winningPeer = secondPeer;
winningConnection = secondConnection;
}
else
{
// First peer failed, try the second one I guess.
Logger.DebugS("net", "Second peer failed.");
secondPeer.Shutdown("You failed.");
_toCleanNetPeers.Add(secondPeer);
firstReason = await firstPeerChanged;
winningPeer = firstPeer;
winningConnection = firstConnection;
}
}
}
else
{
// Only one address to try. Pretty straight forward.
firstReason = await AwaitNonInitStatusChange(firstConnection, mainCancelToken);
winningPeer = firstPeer;
winningConnection = firstConnection;
}
}
catch (TaskCanceledException)
{
firstPeer.Shutdown("Cancelled");
_toCleanNetPeers.Add(firstPeer);
if (secondPeer != null)
{
// ReSharper disable once PossibleNullReferenceException
secondPeer.Shutdown("Cancelled");
_toCleanNetPeers.Add(secondPeer);
}
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
// winningPeer can still be failed at this point.
// If it is, neither succeeded. RIP.
if (winningConnection.Status != NetConnectionStatus.Connected)
{
winningPeer.Shutdown("You failed");
_toCleanNetPeers.Add(winningPeer);
OnConnectFailed(secondReason ?? firstReason);
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
ClientConnectState = ClientConnectionState.Handshake;
// We're connected start handshaking.
var userNameRequestMsg = winningPeer.CreateMessage(userNameRequest);
winningPeer.SendMessage(userNameRequestMsg, winningConnection, NetDeliveryMethod.ReliableOrdered);
try
{
// Await response.
var response = await AwaitData(winningConnection, mainCancelToken);
var receivedUsername = response.ReadString();
var channel = new NetChannel(this, winningConnection, new NetSessionId(receivedUsername));
_channels.Add(winningConnection, channel);
var confirmConnectionMsg = winningPeer.CreateMessage("ok");
winningPeer.SendMessage(confirmConnectionMsg, winningConnection, NetDeliveryMethod.ReliableOrdered);
}
catch (TaskCanceledException)
{
winningPeer.Shutdown("Cancelled");
_toCleanNetPeers.Add(secondPeer);
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
catch (Exception e)
{
OnConnectFailed(e.Message);
Logger.ErrorS("net", "Exception during handshake: {0}", e);
winningPeer.Shutdown("Something happened.");
_toCleanNetPeers.Add(secondPeer);
ClientConnectState = ClientConnectionState.NotConnecting;
return;
}
ClientConnectState = ClientConnectionState.Connected;
Logger.DebugS("net", "Handshake completed, connection established.");
}
private Task<string> AwaitStatusChange(NetConnection connection, CancellationToken cancellationToken = default)
{
if (_awaitingStatusChange.ContainsKey(connection))
{
throw new InvalidOperationException();
}
var tcs = new TaskCompletionSource<string>();
CancellationTokenRegistration reg = default;
if (cancellationToken != default)
{
reg = cancellationToken.Register(() =>
{
_awaitingStatusChange.Remove(connection);
tcs.TrySetCanceled();
});
}
_awaitingStatusChange.Add(connection, (reg, tcs));
return tcs.Task;
}
private Task<NetIncomingMessage> AwaitData(NetConnection connection,
CancellationToken cancellationToken = default)
{
if (_awaitingData.ContainsKey(connection))
{
throw new InvalidOperationException("Cannot await data twice.");
}
var tcs = new TaskCompletionSource<NetIncomingMessage>();
CancellationTokenRegistration reg = default;
if (cancellationToken != default)
{
reg = cancellationToken.Register(() =>
{
_awaitingData.Remove(connection);
tcs.TrySetCanceled();
});
}
_awaitingData.Add(connection, (reg, tcs));
return tcs.Task;
}
public static async Task<IPAddress[]> ResolveDnsAsync(string ipOrHost)
{
if (string.IsNullOrEmpty(ipOrHost))
{
throw new ArgumentException("Supplied string must not be empty", nameof(ipOrHost));
}
ipOrHost = ipOrHost.Trim();
if (IPAddress.TryParse(ipOrHost, out var ipAddress))
{
if (ipAddress.AddressFamily == AddressFamily.InterNetwork
|| ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
{
return new[] {ipAddress};
}
throw new ArgumentException("This method will not currently resolve other than IPv4 or IPv6 addresses");
}
try
{
var entry = await Dns.GetHostEntryAsync(ipOrHost);
return entry.AddressList;
}
catch (SocketException)
{
return null;
}
}
}
}