Files
RobustToolbox/Robust.Client/GameObjects/EntitySystems/AudioSystem.cs
T

300 lines
10 KiB
C#

using System;
using Robust.Client.Audio;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Client.Interfaces.Graphics;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Map;
using Robust.Shared.Utility;
using System.Collections.Generic;
using JetBrains.Annotations;
using Robust.Client.Interfaces.Graphics.ClientEye;
namespace Robust.Client.GameObjects.EntitySystems
{
[UsedImplicitly]
public class AudioSystem : EntitySystem
{
#pragma warning disable 649
[Dependency] private readonly IResourceCache _resourceCache;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IClydeAudio _clyde;
[Dependency] private readonly IEyeManager _eyeManager;
#pragma warning restore 649
private readonly List<PlayingStream> _playingClydeStreams = new List<PlayingStream>();
/// <inheritdoc />
public override void Initialize()
{
SubscribeNetworkEvent<PlayAudioEntityMessage>(PlayAudioEntityHandler);
SubscribeNetworkEvent<PlayAudioGlobalMessage>(PlayAudioGlobalHandler);
SubscribeNetworkEvent<PlayAudioPositionalMessage>(PlayAudioPositionalHandler);
}
private void PlayAudioPositionalHandler(PlayAudioPositionalMessage ev)
{
if (!_mapManager.GridExists(ev.Coordinates.GridID))
{
Logger.Error($"Server tried to play sound on grid {ev.Coordinates.GridID.Value}, which does not exist. Ignoring.");
return;
}
Play(ev.FileName, ev.Coordinates, ev.AudioParams);
}
private void PlayAudioGlobalHandler(PlayAudioGlobalMessage ev)
{
Play(ev.FileName, ev.AudioParams);
}
private void PlayAudioEntityHandler(PlayAudioEntityMessage ev)
{
if (!EntityManager.TryGetEntity(ev.EntityUid, out var entity))
{
Logger.Error($"Server tried to play audio file {ev.FileName} on entity {ev.EntityUid} which does not exist.");
return;
}
Play(ev.FileName, entity, ev.AudioParams);
}
public override void FrameUpdate(float frameTime)
{
var currentMap = _eyeManager.CurrentMap;
// Update positions of streams every frame.
foreach (var stream in _playingClydeStreams)
{
if (!stream.Source.IsPlaying)
{
StreamDone(stream);
continue;
}
MapCoordinates? mapPos = null;
if (stream.TrackingCoordinates != null)
{
mapPos = stream.TrackingCoordinates.Value.ToMap(_mapManager);
}
else if (stream.TrackingEntity != null)
{
if (stream.TrackingEntity.Deleted)
{
StreamDone(stream);
continue;
}
mapPos = stream.TrackingEntity.Transform.MapPosition;
}
if (mapPos != null)
{
var pos = mapPos.Value;
if (pos.MapId != currentMap)
{
stream.Source.SetVolume(-10000000);
}
else
{
stream.Source.SetVolume(stream.Volume);
}
if (!stream.Source.SetPosition(pos.Position))
{
Logger.Warning("Interrupting positional audio, can't set position.");
stream.Source.StopPlaying();
}
}
}
_playingClydeStreams.RemoveAll(p => p.Done);
}
private static void StreamDone(PlayingStream stream)
{
stream.Source.Dispose();
stream.Done = true;
stream.DoPlaybackDone();
}
/// <summary>
/// Play an audio file globally, without position.
/// </summary>
/// <param name="filename">The resource path to the OGG Vorbis file to play.</param>
/// <param name="audioParams"></param>
public IPlayingAudioStream Play(string filename, AudioParams? audioParams = null)
{
if (_resourceCache.TryGetResource<AudioResource>(new ResourcePath(filename), out var audio))
{
return Play(audio, audioParams);
}
Logger.Error($"Server tried to play audio file {filename} which does not exist.");
return default;
}
/// <summary>
/// Play an audio stream globally, without position.
/// </summary>
/// <param name="stream">The audio stream to play.</param>
/// <param name="audioParams"></param>
public IPlayingAudioStream Play(AudioStream stream, AudioParams? audioParams = null)
{
var source = _clyde.CreateAudioSource(stream);
ApplyAudioParams(audioParams, source);
source.SetGlobal();
source.StartPlaying();
var playing = new PlayingStream
{
Source = source,
Volume = audioParams?.Volume ?? 0
};
_playingClydeStreams.Add(playing);
return playing;
}
/// <summary>
/// Play an audio file following an entity.
/// </summary>
/// <param name="filename">The resource path to the OGG Vorbis file to play.</param>
/// <param name="entity">The entity "emitting" the audio.</param>
/// <param name="audioParams"></param>
public IPlayingAudioStream Play(string filename, IEntity entity, AudioParams? audioParams = null)
{
if (_resourceCache.TryGetResource<AudioResource>(new ResourcePath(filename), out var audio))
{
return Play(audio, entity, audioParams);
}
Logger.Error($"Server tried to play audio file {filename} which does not exist.");
return default;
}
/// <summary>
/// Play an audio stream following an entity.
/// </summary>
/// <param name="stream">The audio stream to play.</param>
/// <param name="entity">The entity "emitting" the audio.</param>
/// <param name="audioParams"></param>
[CanBeNull]
public IPlayingAudioStream Play(AudioStream stream, IEntity entity, AudioParams? audioParams = null)
{
var source = _clyde.CreateAudioSource(stream);
if (!source.SetPosition(entity.Transform.WorldPosition))
{
Logger.Warning("Can't play positional audio, can't set position.");
return null;
}
ApplyAudioParams(audioParams, source);
source.StartPlaying();
var playing = new PlayingStream
{
Source = source,
TrackingEntity = entity,
Volume = audioParams?.Volume ?? 0
};
_playingClydeStreams.Add(playing);
return playing;
}
/// <summary>
/// Play an audio file at a static position.
/// </summary>
/// <param name="filename">The resource path to the OGG Vorbis file to play.</param>
/// <param name="coordinates">The coordinates at which to play the audio.</param>
/// <param name="audioParams"></param>
[CanBeNull]
public IPlayingAudioStream Play(string filename, GridCoordinates coordinates, AudioParams? audioParams = null)
{
if(_resourceCache.TryGetResource<AudioResource>(new ResourcePath(filename), out var audio))
{
return Play(audio, coordinates, audioParams);
}
Logger.Error($"Server tried to play audio file {filename} which does not exist.");
return default;
}
/// <summary>
/// Play an audio stream at a static position.
/// </summary>
/// <param name="stream">The audio stream to play.</param>
/// <param name="coordinates">The coordinates at which to play the audio.</param>
/// <param name="audioParams"></param>
[CanBeNull]
public IPlayingAudioStream Play(AudioStream stream, GridCoordinates coordinates,
AudioParams? audioParams = null)
{
var source = _clyde.CreateAudioSource(stream);
if (!source.SetPosition(coordinates.ToMapPos(_mapManager)))
{
Logger.Warning("Can't play positional audio, can't set position.");
return null;
}
ApplyAudioParams(audioParams, source);
source.StartPlaying();
var playing = new PlayingStream
{
Source = source,
TrackingCoordinates = coordinates,
Volume = audioParams?.Volume ?? 0
};
_playingClydeStreams.Add(playing);
return playing;
}
private static void ApplyAudioParams(AudioParams? audioParams, IClydeAudioSource source)
{
if (!audioParams.HasValue)
{
return;
}
source.SetPitch(audioParams.Value.PitchScale);
source.SetVolume(audioParams.Value.Volume);
source.SetPlaybackPosition(audioParams.Value.PlayOffsetSeconds);
source.IsLooping = audioParams.Value.Loop;
}
private class PlayingStream : IPlayingAudioStream
{
public IClydeAudioSource Source;
public IEntity TrackingEntity;
public GridCoordinates? TrackingCoordinates;
public bool Done;
public float Volume;
public void Stop()
{
Source.StopPlaying();
}
public event Action PlaybackDone;
public void DoPlaybackDone()
{
PlaybackDone?.Invoke();
}
}
}
public interface IPlayingAudioStream
{
void Stop();
event Action PlaybackDone;
}
}