Files
RobustToolbox/Robust.UnitTesting/Shared/Map/MapManager_Tests.cs
2020-01-20 22:26:04 +01:00

155 lines
4.8 KiB
C#

using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Map;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Robust.UnitTesting.Shared.Map
{
[TestFixture, TestOf(typeof(MapManager))]
class MapManager_Tests : RobustUnitTest
{
public override UnitTestProject Project => UnitTestProject.Server;
[OneTimeSetUp]
public void OneTimeSetup()
{
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.Initialize();
}
[SetUp]
public void Setup()
{
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.Startup();
}
[TearDown]
public void TearDown()
{
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.Shutdown();
}
/// <summary>
/// When the map manager is restarted, the maps are deleted.
/// </summary>
[Test]
public void Restart_ExistingMap_IsRemoved()
{
var mapMan = IoCManager.Resolve<IMapManager>();
var mapID = new MapId(11);
mapMan.CreateMap(mapID);
mapMan.Restart();
Assert.That(mapMan.MapExists(mapID), Is.False);
}
/// <summary>
/// When the map manager is restarted, the grids are removed.
/// </summary>
[Test]
public void Restart_ExistingGrid_IsRemoved()
{
var mapMan = IoCManager.Resolve<IMapManager>();
var mapID = new MapId(11);
var gridId = new GridId(7);
mapMan.CreateMap(mapID);
mapMan.CreateGrid(mapID, gridId);
mapMan.Restart();
Assert.That(mapMan.GridExists(gridId), Is.False);
}
/// <summary>
/// When the map manager is restarted, Nullspace is recreated.
/// </summary>
[Test]
public void Restart_NullspaceMap_IsEmptied()
{
var mapMan = IoCManager.Resolve<IMapManager>();
var entMan = IoCManager.Resolve<IEntityManager>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
var oldEntity = (Entity)entMan.CreateEntityUninitialized(null, MapCoordinates.Nullspace);
oldEntity.InitializeComponents();
mapMan.Restart();
Assert.That(mapMan.MapExists(MapId.Nullspace), Is.True);
Assert.That(mapMan.GridExists(GridId.Invalid), Is.True);
Assert.That(oldEntity.Deleted, Is.True);
}
/// <summary>
/// When using SetMapEntity, the existing entities on the map are removed, and the new map entity gets a IMapComponent.
/// </summary>
[Test]
public void SetMapEntity_WithExistingEntity_ExistingEntityDeleted()
{
// Arrange
var mapID = new MapId(11);
var mapMan = IoCManager.Resolve<IMapManager>();
var entMan = IoCManager.Resolve<IEntityManager>();
mapMan.CreateMap(new MapId(7));
mapMan.CreateMap(mapID);
var oldMapEntity = mapMan.GetMapEntity(mapID);
var newMapEntity = entMan.CreateEntityUninitialized(null, new MapCoordinates(Vector2.Zero, new MapId(7)));
// Act
mapMan.SetMapEntity(mapID, newMapEntity);
// Assert
Assert.That(oldMapEntity.Deleted);
Assert.That(newMapEntity.HasComponent<IMapComponent>());
var mapComp = newMapEntity.GetComponent<IMapComponent>();
Assert.That(mapComp.WorldMap == mapID);
}
/// <summary>
/// After creating a new map entity for nullspace, you can spawn entities into nullspace like any other map.
/// </summary>
[Test]
public void SpawnEntityAt_IntoNullspace_Success()
{
// Arrange
var mapMan = IoCManager.Resolve<IMapManager>();
var entMan = IoCManager.Resolve<IEntityManager>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
// Act
var newEntity = entMan.SpawnEntityAt(null, MapCoordinates.Nullspace);
// Assert
Assert.That(newEntity.Transform.MapID, Is.EqualTo(MapId.Nullspace));
}
[Test]
public void Restart_MapEntity_IsRemoved()
{
var mapMan = IoCManager.Resolve<IMapManager>();
var entity = mapMan.CreateNewMapEntity(MapId.Nullspace);
mapMan.Restart();
Assert.That(mapMan.MapExists(MapId.Nullspace), Is.True);
Assert.That(entity.Deleted, Is.True);
Assert.That(mapMan.GetMapEntityId(MapId.Nullspace), Is.EqualTo(EntityUid.Invalid));
}
}
}